[2.6][HC-SC]CHAMPION inexpensive Cyclone.League starter build.Uberlab farmer

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The_Gurk wrote:
Hey guys! Following this build, am lvl 75 atm and wondering what the limitations of the build is. The thing is I would like to finish the atlas sometime this league (playing HC), and wondering if I should invest more into gearing this up or save up for another build.

Gear atm:


Sitting at about 5k hp, 28k dmg fully buffed in h/o (without FC).

BTW, loving the build and would recommend this as a league-starter!!


If u want finish Atlas, u shud save up for other builds. This build is good for league start, but has it's limitation.
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inwardheel8 wrote:
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Ice_Falcon wrote:
Hi , I wanna try this build but I wanted to ask you if you consider this build good for group play (2) because my friend wants to try a Ancestral Warchief build.

Thank you.


I think this build is ok for party since Ascendancy node provides damage and movespeed to allies


I can't agree with that, tried team mapping, it's hard to sustain life and mana, cuz u can't even hit many mobs. cyclone slows u down, and when u reach the mobs, they've probably already cleared by other range skills by ur teammate. If u want team mapping, recommend using vaal cyclone instead of the normal one, or some range skill like lightning strike.
How does one evolve beyond the elron ring and sustaining mana the times warlords+blasphemy doesn't take? (60+)
All that and a bag of chips!
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Mooginator wrote:
How does one evolve beyond the elron ring and sustaining mana the times warlords+blasphemy doesn't take? (60+)


I really don't get people complaining so much over the mana problems. I run blasphemy and hatred without elreon rings, can cast 3 cyclones before going oom. I carry a mana flask that I have to use sometimes, but it is really no problem. You can always switch from hatred to HoA, losing some dps, but not THAT much.
Hey!
Thanks for Your great build. I make few changes but right now it's work fine. Its my 2nd character in this game so i'm total noob. Mana was big problem for me, so i decide to use mana leech support.
Will be nice if someone can give me advice what i can change. I'm feel over-tank but kill t9/t10 boss take some time.

Hi, may be you can give me advice what to fix in my items\build.
https://www.pathofexile.com/account/view-profile/DurLagDT/characters
DurLag - EHC character, don-dw and non-crit, but base of that build was used.
How are you feeling over-tank on t9\t10..
At t8 map with mods - (80%+-) dmg mod, vulnerability curse on me and 20 or 40% regen penalty I feel myself really squishy.

p.s. stats:
20k armour, cap ele-res, -20 chaos res. 6 end. charges
cyclone: 18k dps (aoe) / 27k (conc)
totem: 13k
cyclone with totem up: 22k (aoe) / 32k+ (conc) + 15k totem.

p.p.s.
I'm not using blood rage, immortal call, curses and arctic armour.. may be this is the core thing to fix? But the question is - 6S Hezmana (422+ DPS = almost perfect rolls) -> 2 more sockets for arctic and bloodrage\immortal or 6L Coil for 6L cyclone or 6L Hezmana and move Cyclone there (most expensive variant)
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DurLagDT wrote:
Hi, may be you can give me advice what to fix in my items\build.
https://www.pathofexile.com/account/view-profile/DurLagDT/characters
DurLag - EHC character, don-dw and non-crit, but base of that build was used.
How are you feeling over-tank on t9\t10..
At t8 map with mods - (80%+-) dmg mod, vulnerability curse on me and 20 or 40% regen penalty I feel myself really squishy.

p.s. stats:
20k armour, cap ele-res, -20 chaos res. 6 end. charges
cyclone: 18k dps (aoe) / 27k (conc)
totem: 13k
cyclone with totem up: 22k (aoe) / 32k+ (conc) + 15k totem.

p.p.s.
I'm not using blood rage, immortal call, curses and arctic armour.. may be this is the core thing to fix? But the question is - 6S Hezmana (422+ DPS = almost perfect rolls) -> 2 more sockets for arctic and bloodrage\immortal or 6L Coil for 6L cyclone or 6L Hezmana and move Cyclone there (most expensive variant)

Immortal call is always nice. Curse also is a must. What flask u use? Also if u not using curse and immortal call what links u use instead?
Flasks:
2 instant HP recovery, q20, lvl60 with anti-freeze and anti-poison
1 fast HP recovery, q20, lvl60 with anti-curse
1 quicksiler or chaos-res, normal and no quality
1 mana-regen 4 uses with anti-bleed (I'm planing to switch later to mana-flask with more uses and same anti-bleed effect)

Links:
5L chest - cyclone + melee-dmg + add-fire + fast-attack + iaoe/conc
1S chest - flame golem
4L boots - vengeance + stun + melee-dmg + end.charge on stun
4L hands - anc-prot + melee-dmg + cul + add-fire
4L head - Hatred + HoA + Determ + Vitality (any 2 active)
2L wpn - Leap-slam + fast-attack
1S wpn - Endur-cry
1S wpn - conc effect (switching with iaoe in chest and leveling gem in main weapon)

p.s. made a little respec and now I'm at 5.7k HP and same stats in armor, ele-res, and regen.
Last edited by DurLagDT#0740 on Sep 28, 2016, 12:26:56 AM
Hi, I have small problem regarding your build:
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Bandits:
Normal:Oak;
Cruel:Oak but Kraitin is option too;
Merciless:Kraitin.

Why do you choose Kraitin on Merciless, when you dont benefit from him at all (not using Frenzy charges)? Shouldnt be it Oak instead, because of Warlord's Mark?
Is phy reflect a issue for this build?
Ready to start playing this build for uberlab farming for protit :D

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