[2.3][Prophecy][lvl 96, R28] Mjolner Voll's Juggernaut 6.9k hp, high damage+clear speed, high budget

Now that I can use my Legacy Mjölner what'd be better to use? 2x 21 Discharges or 1x Dis + 1x Controlled Destruction ?

Thanks in advance
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Tíndalos wrote:
Now that I can use my Legacy Mjölner what'd be better to use? 2x 21 Discharges or 1x Dis + 1x Controlled Destruction ?

Thanks in advance


Discharge+Fire Penetration+Discharge, remember order in mjölner socket, Top Left, Top Right, Bottom Right.


(\ /)
( . .)♥
c(”)(”)
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linhdeptrai94 wrote:
hi i need an advice here xD dont know why my damage suck only 14k at ful charge 9 endu / 3 power can u check my gear and profile and give me some tip ? thank you xD


You need more level...and you need to get +1 endurance and two more jewels with spell dmg

(\ /)
( . .)♥
c(”)(”)
Have u seen the patch note and what does it affect with this build ? XD
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linhdeptrai94 wrote:
Have u seen the patch note and what does it affect with this build ? XD


It reduced the build's damage by around 90%.

You can still play it, but GGG made sure that if you do you're making a fool of yourself.
EXP past level 97 is an illusion, exile.
Last edited by Ridelith#2682 on Aug 30, 2016, 9:40:53 PM
well it was great fun while it lasted. i'm sure glad this build got hit even harder than coc discharge itself

also kinda bummed that i picked up a legacy mjolner and saffell's in standard yesterday :D
Fire pen, discharge, echo. Not as powerful, but will still kick ass easy, and will keep healing.
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shadowfriend420 wrote:
well it was great fun while it lasted. i'm sure glad this build got hit even harder than coc discharge itself

also kinda bummed that i picked up a legacy mjolner and saffell's in standard yesterday :D


Coc gkt hit by a 500ms cooldown. Thats a max of 2 discharges a second... you could self ast faster.....unless i read that wrong. Legacy mjolner can pop 15x + easy in that second

And dont regret the legacy. With firepen discharge echo, you will still outdps non legacy mjolner from before nerf....and keep the healing
Last edited by BloodBaneBoneBreaker#7706 on Aug 30, 2016, 10:13:07 PM
Erp, just read the ascendancy change. 30% instead od 100% to gain max. Ouch
OMG... This sounds worser the closer I look at the patch notes.


"
...These items and skills also have cooldowns which limit how often a skill is cast.


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...For Cast on Critical Strike, Cast on Melee Kill, Mjölner and Cospri's Malice, only one skill can be triggered per trigger event.


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...Discharge now deals 35% less damage when triggered.


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...Unrelenting now has a 30% chance to gain maximum charges on generating an endurance charge (rather than 100%)


Anything I missed?

While I love this game, the constant nerfs really push me away...


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