Mechanical Questions Thread

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ekaye wrote:
Hitting yourself can't apply on-hit effects such as ailments.


If that is default behaviour (just like, by default, only Fire Damage is able to Ignite), shouldn't the 2nd line "All Damage with Hits can Ignite" overwrite that? I'd assume self-damage is part of "All Damage".
Last edited by yusayu#3131 on Jan 13, 2021, 6:38:44 PM
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yusayu wrote:
If that is default behaviour (just like, by default, only Fire Damage is able to Ignite), shouldn't the 2nd line "All Damage with Hits can Ignite" overwrite that? I'd assume self-damage is part of "All Damage".
What it really means is all damage types, i.e. Physical, Lightning, Cold and Chaos Damage count in addition to Fire when calculating the magnitude of the Ignite. It doesn't change the rule that reflected or self-hit damage can't apply ailments.
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ekaye wrote:
"
yusayu wrote:
If that is default behaviour (just like, by default, only Fire Damage is able to Ignite), shouldn't the 2nd line "All Damage with Hits can Ignite" overwrite that? I'd assume self-damage is part of "All Damage".
What it really means is all damage types, i.e. Physical, Lightning, Cold and Chaos Damage count in addition to Fire when calculating the magnitude of the Ignite. It doesn't change the rule that reflected or self-hit damage can't apply ailments.


Sorry to be so specific about this, but since you can chill yourself with Eye of Innocence and Kaltensoul (to take some of the Fire Damage as Cold Damage) this then means that Shaper of Winter, at least, should work with non-cold self-damage, right? Since self-damage apparently can inflict Chill.
Last edited by yusayu#3131 on Jan 14, 2021, 2:52:33 PM
Question about Doomfletch's Prism interaction with Trinity support:

When is the damage actually rolled for weapon damage and flat physical range?

When I see the Prism math, I usually see it in terms of a singular number,

However, if all elemental damage increases and multipliers are the same and enemy has equal resistances, would they actually be the same?

Or would we be rolling after conversion, i.e. for a base damage Prism with no relevant supports, skills or ascendancies that had base weapon damage of 30-75 + 15-20 from the affix.


Scenario 1:
45-95 phys rolls a 75.

Subsequently damage conversion gives 75 fire, 75 cold, and 75 lightning.


Scenario 2, each roll independently but with the same damage range:
45-95 phys: 75
45-95 fire: 51
45-95 cold: 63
45-95 lighting: 91
How do CoC and CwC behave with triggered spells that have cooldown? Will they bypass the skill's cooldown?
I have a question about running a party with multiple people that apply the same ailment. Do two instances of ignite each FROM A DIFFERENT PLAYER in a party deal damage additevely? Or is it only the highest of the two that deals damage?
Also, if only one ignite can normally deal damage at a time, no matter which party member is the source (makes certain party comps unviable but ok), what is the interaction with Emberwake ring? If one player wears it, will their ignite deal damage to an enemy that already has a stronger ignite from a person that does not wear Emberwake? What if the person with the Emberwake has already applied a weaker ignite and the person without the Emberwake induces a stronger ignite, will both ignites start burning the enemy? What if the party member with the Emberwake has only one instance of ignite and the person without applies one that is weaker? Would both players have to wear an Emberwake for this to work?

Thanks in advance!
Hello,

im wondering about this and even asked on reddit but got conflicting information

how does Icestorm (limit of 5 icestorms at time), or firestorm (with limit of 3) work with AWAKENED Spell Cascade AND Unleash ??

Does spell cascade create new icestorms (thus counts towards the limit) or does it just affect the AoE thus Icestorm + ASC = 1 icestorm ??
If it counts towards the limit then it should be changed cause it can cause skills not work as expected (like firestorm with limit of 3).

SPEL CASCADE
Are the positions of the new areas where the icestorms ocur from spell cascade based on the AoE of Icestorm ? Meaning if i increase the area of icestorm from 22 to 36 units, will it move the new areas created by spell cascade further away or are they in fixed locations causing the multiple areas added to overlap ??
And if they are in fixed positions, how far away from the base cast location is it (so we can calculate the overlap area) ??
ALSO if they count towards the limit, in what order are those new areas added, so we can know which ones are rewriten first because they exceed the limit (and deal no damage)

UNLEASH
and how exactly Unleash works ?? peopel say it CASTS another 3 icestorms but on the gem itself it only states "making thier effect reocur" (it dosnt say "skill reocur" or "cast reocur" or something more clear) so does Icestorm + Unleash cast 1 icestorm with quadruple the effects or does it casts 4 separate icestorms at once ???
ALSO what does "reocur" means in terms of crit/freeze/shock ? are those new "effects" that "reocur" separate in terms of applying ailments/on hit/on kill efects ?

ultiamtely i want to use selfcast
Icestorm + Awakened Spell Cascade + Awakened Unleash
but i cannot say from the wording if its even viable or not


Thanks for answers
Last edited by karving47#1833 on Jan 18, 2021, 1:05:30 AM
Hello,
Please clarify culling strike for me.
Does Bane of Legends for the Slayer ascendancy count as a better culling strike (as it has 20% activation treshold)?
If so Id like to ask about the mechanics:
Lets say the enemy has 30% health left. On my next hit I do 10% dmg which leaves the enemy on exactly 20% life. Will Bane of Legends activate and outright kill the unique enemy?
Last edited by KopiG#4891 on Jan 17, 2021, 3:15:37 PM
Hi my question is,¿How Elemental Pen works with the new Ascendancy of Inquisitor (Inevitable Judgement) if I do a crit it will be ignore all the resistance of the monster or boss, but what if I have extra elemental penetration from the tree or clusters, it will be applied?

Example:
Sirus have 50 lightning res, so if I crit him the hit will consider Sirus as something with 0 res, but what if I have 6 extra lightning pen from the three, the hit will be applied as if penetrating 56 resistance?
Last edited by CrisP69#1248 on Jan 17, 2021, 5:48:05 PM
"
karving47 wrote:
Hello,

im wondering about this and even asked on reddit but got conflicting information

how does Icestorm (limit of 5 icestorms at time), or firestorm (with limit of 3) work with AWAKENED Spell Cascade AND Unleash ??

Does spell cascade create new icestorms (thus counts towards the limit) or does it just affect the AoE thus Icestorm + ASC = 1 icestorm ??
If it counts towards the limit then it should be changed cause it can cause skills not work as expected (like firestorm with limit of 3).

Are the positions of the new areas where the icestorms ocur from spell cascade based on the AoE of Icestorm ? Meaning if i increase the area of icestorm from 22 to 36 units, will it move the new areas created by spell cascade further away or are they in fixed locations causing the multiple areas added to overlap ??
And if they are in fixed positions, how far away from the base cast location is it (so we can calculate the overlap area) ??

and how exactly Unleash works ?? peopel say it CASTS another 3 icestorms but on the gem itself it only states "making thier effect reocur" (it dosnt say "skill reocur" or "cast reocur" or something more clear) so does Icestorm + Unleash cast 1 icestorm with quadruple the effects or does it casts 4 separate icestorms at once ???
ALSO what does "reocur" means in terms of crit/freeze/shock ? are those new "effects" that "reocur" separate in terms of applying ailments/on hit/on kill efects ?

ultiamtely i want to use selfcast
Icestorm + Awakened Spell Cascade + Awakened Unleash
but i cannot say from the wording if its even viable or not


Thanks for answers


If we cannot bypass the limit with Spell Echo, then we should not be able to bypass the limit with Unleash. They are different support gems but serve nearly the same purpose. The answer should be No. I'm not sure about Spell Cascade.

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