Mechanical Questions Thread
Am i understanding right "Added a new stat: -X% to Total Physical Damage Reduction from your Hits" doesn't work with totems?
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Since I didn't play blight and couldn't find something on this at first glance: If I anoint an amulet is this permanent or can I overwrite with another anointment later?
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" Yea, i'm looking for the specific numbers for all the relevant bosses (shaper, elder, if any different from their main encounters, uber elder and uber elder's shaper and the new boss, the awakener) |
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Question about Conquerors (I got all 32 stones):
1. Can I play 1 same map over and over to spawn influence in that region? 2. Can I play 1 same map I used to spawn influence to find Conqueror fortress first time. 3. Can I play same map I used to find first fortress to find second?? |
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Hi,
The mod "+1 to Level of all Intelligence Skill Gems" (from Hunter influence) seems to buff only active skill gems and not support skill gems. Is it a bug or a typo or an I missing something? I really want that +1 Enlighten. |
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Hi,
1. Blink Arrow is a minion using the player's bow and quiver If so, does the quiver's point blank option also apply to minion? 2. Lightning Damage from Enemies Hitting you is Lucky 30% of Physical Damage from Hits taken as Lightning Damage When using the above two options Does luck apply to physical damage I take? Last edited by squint9317#3002 on Dec 28, 2019, 5:30:57 AM
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" Anyone? I don't want to anoint my most expensive peace of gear and later find myself unable to change it. |
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" I wanna know if it will happen for Awakaned Added Fire, Lightning and Cold also, cos added chaos doesnt boost auras, but the description is a little different... Awakened added (any elemental) : +(0-1) to Level of Supported (any element) Skill Gems Awakened added chaos: +(0-1) to Level of Supported Active Skill Gems By the description i think that awakened added, cold and fire could boost auras. or im wrong??? |
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Question about items like Indigon & Manastorm in regards to mines.
If I drop mines, then spend all my mana by means of indigon or manastorm , and then detonate those mines. Do the mines gain the benefit of spell damage AFTER they have been placed , but before detonated? Or are the already placed mines unaffected by the spell damage bonus |
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" You can overwrite it. My own question: How does the game determine area level of Syndicate safehouses and Mastermind fight? I've heard it's just the highest area level where you had any Syndicate encounter. If that's correct, and I have a Mastermind fight ready (full intelligence), can I run an encounter in a T16 map before opening the Mastermind fight to guarantee a lvl83 Mastermind? |
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