Mechanical Questions Thread

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Voron311xci wrote:
Can anyone tells me, how much passive points is a maximum for now?


123 you can see it if you open the passive tree
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Bex_GGG wrote:
Death's Oath: The chaos damage-over-time aura is now a skill that activates on equipping Death's Oath, and is modified by socketed support gems as well as modifiers that affect auras, area of effect, damage over time and chaos damage.

Does this mean that aura effectiveness works with it, so that I can support it with generosity?
Do area damage nodes increase the damage of the skill?
Will Rapid decay Swift affliction work? I don't think it will because of the duration tag, but still. If that's the case, what about efficacy?
I make dumb builds, therefore I am.
if i use ancient orb on 2x2 unique shield, can it turn into 2x3 unique shield?
I was wondering, from a summoner point of view, how do the "spark" projectiles from sandworn slaves scale. IE which gems affect them.

I know for a fact that for solaris champions, multistrike does, and gmp doesn't, but I would like to get some more in-depth information about these 2 "spark" skills.
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
Hello, I have one question about the belt "The Retch"

I have "Endless Hunger" and i dont instant leech

Does vulnerability curse increase the damage received from the belt?
Does the elemental penetration of The Tempestuous Steel works with Infernal blow explosion?
Thanxs
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Luiggech wrote:
Does the elemental penetration of The Tempestuous Steel works with Infernal blow explosion?

Nop. The explosion is not "damage with Weapons".
Is it possible to use an Orb of Annulment with "prefixes cannot be changed"? Will it still be able to remove a prefix?
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
Hi, I have an elemental conversion question. I'm always fascinated with conversion possibilities.

I start off with a lightning skill. Let's say I take 2 Call of the Brotherhood rings, converting 80% of my lightning to cold damage. Next, I take Avatar of fire and Cold to Fire support to convert 100% of my cold damage to fire damage. Also, avatar of fire should convert half of my remaining lightning damage (10% out of the 20% remaining) to fire damage.

In the end, I should be left with 90% of my prior damage and now all as fire damage correct?

One last question, how will passives affect my damage? Since I have converted to the point of all 3 elements being present, does that mean that all specific element damage passive nodes will affect my original lightning skill?
Last edited by Learis#4907 on Aug 12, 2017, 9:28:56 PM
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Learis wrote:
I start off with a lightning skill. Let's say I take 2 Call of the Brotherhood rings, converting 80% of my lightning to cold damage. Next, I take Avatar of fire and Cold to Fire support to convert 100% of my cold damage to fire damage. Also, avatar of fire should convert half of my remaining lightning damage (10% out of the 20% remaining) to fire damage.

All Conversion from-type-to-xyz occurs at the same time; the game doesn't first convert Lightning to Cold and then takes the remainder to apply Fire Conversion to. Instead, the following happens...

We have the following sources of Conversion:
Skill-based:
50% Cold to Fire
Otherwise:
80% Lightning to Cold
50% Lightning to Fire
50% Cold to Fire

Following the Conversion chain of Physical -> Lightning -> Cold -> Fire -> Chaos, the first relevant step we meet is Lightning to X:
Lightning is being Converted for more than 100% (130% total), which means all non-Skill Conversion is scaled down to fit 100%:
80 / 130 * 100 = 61.5% Lightning to Cold
50 / 130 * 100 = 38.5% Lightning to Fire

Sum damage so far:
61.5% Cold (from Lightning)
38.5% Fire (from Lightning)

Next up is Cold to X: all we have is 100% Cold to Fire, so that's easy.
Sum damage:
61.5% Fire (from Lightning, from Cold)
38.5% Fire (from Lightning)

All Lightning Damage is converted to Fire Damage. No damage is lost.

"
Learis wrote:
One last question, how will passives affect my damage? Since I have converted to the point of all 3 elements being present, does that mean that all specific element damage passive nodes will affect my original lightning skill?

Not entirely. The reason I have kept the Fire Damage separated in the above example is because the game also does this: Increased Cold Damage only applies to the 61.5% of total Damage that was once Cold Damage, it won't apply to the remaining 38.5%.
Last edited by Vipermagi#0984 on Aug 12, 2017, 10:00:29 PM

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