Mechanical Questions Thread
" By default to penetrate you need to hit ... so answer is no |
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Hi there Ben, on my main set up i use, TS/PPAD/sl.proj./pierce/fstr attatck/incr crit strikes.
My question is about making some changes on gems, like i would like to use poison gem or added chaos. Would this be beneficial for me? would my poison damage be enhanced by using poison gem? even if i was using cospri's chest (i use kintsugi) but even so either case would it be better with poison gem in main set up? btw to make things easier for you to get an idea how my build is and tree, i followed ziggy build the AssReacher (yes with the upcoming Reach getting nerfed) :(( |
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Hi! I dont know If I am wrong, but my Elreon is level 6, I have never bought anything from him and still I cannot buy the discount orbs from him. What should I do?
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hello, i have question with taming.
lets say i have totally zero damage increases and that ring only gives it's first mod- 10% increased damage per freeze shock and ignite on enemy. and emberwake only with its ignite stacking. and nothing else- no other increases, decreases, etc. so lets say my first hit deals 100 fire damage, and it ignites for 80 damage over 4 secs (yes lets ignore emberwake's 80% less). 1) So the first question is- will second hit deal 110 fire damage and will it ignite for 110*0.8*1.1=96.8 over 4 secs- third multiplier 1.1 asks if ignite will also be increased separately or in other words will it double dip? 2) and the second question- i have noticed from previous youtube videos and current my taming behavior that the taming no longer increases tooltip damage. Does it now deal different increased damage to each mobs individually or is it just bugged (yes i inflict ele status ailments)? 3) does it still stack with multiple ignites? Last edited by Andrius319#4787 on Aug 25, 2016, 1:10:18 PM
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" TY BUT my question was another "i said" that i apply multiple frost bombs with cluster traps so 4 of them are on the ground! i wanted to know if the -20% can stack thank you in advance |
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Hi, I contacted Support for this but they weren't able to answer this and referred to this thread here.
Therefore my questions here: In your detailed Atlas mechanics post Chris wrote this: " Now I am wondering, can I earn that Shaper's Orb from a map multiple times? Like the map quantity bonus reward is to kill the boss in a reare map (for yellow maps). So let's say Shore map with is a T8 (yellow) map. I kill the boss from a rare version of it, get a Shaper's Orb and upgrade Vaal Pyramid (which is T3) to T8. Now I do another rare Shore, kill the boss again. Do I get another Shaper's Orb to upgrade another T3 to T8 or is that thing one-time-only-per map? so basically do I need to think about which maps especially I want to upgrade or can I change the whole atlas, so there are no 1-5 maps at the end anymore because I upgraded every 1-10 map to 6-15 maps? Thanks in advance! |
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Hi, kind of new to the forum. I'm trying to learn the poe math so here is my question:
I'm running a freezing pulse build and use a crit dagger. so when I press C and look at my freezing pulse stats I have 2631-3949 cold damage. when I remove my dagger my cold damge turn to 2317-3478 I know the dagger has 68% spell damage but why does it change the base cold damagae?? Last edited by chusestoa#3475 on Aug 25, 2016, 2:42:44 PM
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"What you see in your character screen is not the base damage. What you see is the damage amplified by all modifiers you have (passives, itmes, buffs). If you want to see the base damage, you have to look at the gem itself. I make dumb builds, therefore I am.
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Traps do physical damage right?
So Immortal call works. What about mitigation? Can it be reduced with defense stats? Is the damage based % on your total life or it is a constant number that changes depending on difficulty level? I have problems with traps, labyrinths and I play HC. What would be the best mechanics in a build that could help me totally deal with them? I know a lot of people who RMT and use PoeHuds, item pickups, crafties, custom renderers, bots, map/zoom/bright hacks and autoflasks. But I am not going to snitch rather encourage them and others to use hacks. GGG had a choice whether they want a friend or an enemy. They chose the latter. ¯\_(ツ)_/¯
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" Immortal call works, fortify works, endurance charges work, I'm not sure if armour works or not, I've seen people say it does, so probably, but fortify and endurance charges are more reliable since their mitigation % doesn't change based on the size of the initial hit. The damage is a % of your total life and doesn't change based on difficulty. High regen helps a LOT. Some of the traps cause bleeding, so a staunching flask or two is recommended. With high regen and physical mitigation you should be able to run through traps without worrying about getting hit, you will get hit but it wont be life threatening, unless you're following one of the spinning traps and taking constant damage. My final piece of advice is to not be afraid. If you panic, that's when you'll screw up and get yourself killed. When I first tried the lab I panicked and died to the first set of traps I encountered. I almsot quit poe right then, I was so mad. (I play HC too). But then I watched a video of a guy just tanking everything, he wasn't scared at all. I gave it a go in one of the trials and sure enough.. the traps weren't nearly as scary as I thought. From then on I've been able to keep a clear head and I haven't died a single time in the lab since. |
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