Mechanical Questions Thread
" Even if it worked, What do you think would be so great about it ? | |
I don't remember saying it would be "great"... but I like weird interactions and it would be weirdly satisfying for me if it would in fact work. Also it'd be a nice damage and healing boost for slayers.
I make dumb builds, therefore I am.
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" I understand weapon implies attack and bow is a weapon. I don't get the intervention. :S ? | |
Damage over Time is one of four source types, which are all mutually exclusive.
If Bow Damage is inherently Attack Damage, it cannot apply to Damage over Time, such as Poison. | |
" I just wanted to hear more details in case I had missed something. It is indeed fun to ''understand'' mechanics wether or not it is powerful, I did not mean it that way. As far as Retch goes, if Endless hunger is picked, you won't do damage anymore once you reach full life right ? It would resume once you loose life again and that the leech resumes if the duration was still active (providing you don't get Vaal Pact) ?. Hopefully Mark sees all the attention given on this and answers your question in the next wave ! You could then provide a review on how ''great'' it is ;P. Last edited by KevT90 on Aug 22, 2016, 1:27:12 AM
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" I believe his question was to make sure that when a phys dmg projectile was to hit (applying poison) inside the 100% more dmg radius, that the poison would also be 100% more. Never thought of the way you saw it Viper as it was too obvious ! Monawoka sorry if you meant to see it that other way, maybe you can confirm if all is good ! Last edited by KevT90 on Aug 22, 2016, 1:24:20 AM
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" I think the wiki says that the damage will continue, despite being on full life. Vaal pact only makes both leech and the damage instant. I make dumb builds, therefore I am.
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" Yes, I'm dumb for not checking the wiki on that one ... I was doubtful about it being a LL effect. Last edited by KevT90 on Aug 22, 2016, 6:09:14 AM
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Is there a mechanic that allows a player to preemptively reduce the damage of Volatile Blood? My understanding is that Enfeeble would have no effect since there would no longer be an entity to be enfeebled by the time the on-death explosion occurs, is this correct?
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Hi GGG
Does the -20% Cold Resistense stack on 1 enemy if i throw e.g. cluster frost bomb traps in? ty in advance |