[ Suggestion ] Path of Exile - Lost Treasures

Hello ladies and gentlemen, it has been a long time ( I guess ) since my last big suggestion, so today I would like to present you guys:



Spoiler

"

• Disclaimer: All the images presented here were made using some of the game resources, such as Buff Icons, Item Headers, Currencies, Inventory, etc etc. All the Images researched and got via Google were modified to fit the theme of the suggestion.

As the Title says, this thread is a Suggestion thread, so it is subjected to discussion and analysis BUT, all the values numbers and ideas presented here doesn't necessarily mean to be exact. Those are only the base concept of the idea not what would be the real version if GGG ever consider them. Thanks a lot, and let's go to the point of this thread =).



  • Mechanics:

To get a Profession, first you need to reach Level 45 with a character of the respective attribute:

Any Strength based character can become a Mastersmith.
Being them the Marauder, the Scion, the Duelist and the Templar.

Any Dexterity based character can become a Chemist.
Being them the Ranger, the Scion, the Duelist and the Shadow.

Any Intelligence based character can become a Gemcutter.
Being them the Witch, the Scion, the Templar and the Shadow.

The Cartographer is the only Profession that can be chosen by any character.

After that, a new zone will open on the first 4 Acts of the game:

  • The Mastersmith's Furnace on Act I
  • The Gemcutter's Lapidary on Act II
  • The Cartographer's Museum on Act III
  • The Chemist's Laboratory on Act IV

Each zone will have its respective NPC to teach you the skills and basics of your Profession.
The NPC also have a shop in which you can buy your Profession Tools and starter materials.

Selecting a Profession will lock all the other zones disregarding the one you've chosen.

By picking any profession, you'll receive an extra inventory tab, specifically to keep currency items and materials from your profession and your tools:

When you successfully craft a new item, you gain EXP for your Crafting Bench, for your Tools and for your Profession to unlock new Craft Recipes.

At reaching the Rank 4 and Level 100 with your character, you will unlock a specific Keystone for your future characters created.

All the items you Craft, will have your character's name on it, for people recognize your work.
You can only select one Profession and if you don't like the one you've chosen, you'll be able to reset your Profession by spending 1000 Orbs of Regret.
Not to mention that you also lose all your crafting tools and workbench, and will have to re-level your profession if you go back to it at some point.

It needs to be this expensive, to make players think a lot before they make a choice, also, the items you can create with the professions are a really nice way to make money, since they'll be created by the player, which means, they're not accessible for everyone else, only for
those who craft them or buy them from the market. As less Professions exists, as high the prices of these items will be on the market.


Here are some examples of what a Mastersmith can do:

Rank ★ (Requires Level 45)
Spoiler

*NEW* Craft Recipe: Gleam Metal. (Material)
Weapon: Hits causes Bleeding.
Armor: 3% additional Physical Damage Reduction.

Rank ★★ (Requires Level 65)
Spoiler

Craft Recipe: Gleam Metal. (Material)
Weapon: Hits causes Bleeding.
Armor: 3% additional Physical Damage Reduction.

*NEW* Craft Recipe: Rainbow Metal. (Material)
Weapon: Hits Penetrates 15% of Elemental Resistances. Armor: 3% additional Elemental Damage Reduction.

*NEW* Craft Recipe: Gleam Leather. (Material)
Weapon: Hits causes Blind.
Armor: 4% additional chance to Dodge Physical Damage.

*NEW* Craft Recipe: Rainbow Leather. (Material)
Weapon: Hits randomly causes Shock, Chill or Ignite.
Armor: 4% additional chance to Dodge Elemental Damage.

Enhancement Option: Enhance Armor.
Apply a Metal Reinforcement to Weapons or Armor-Based Armors. Supports 14 attacks.

*NEW* Enhancement Option: Enhance Leather.
Apply a Metal Reinforcement to Weapons or Evasion-Based Armors. Supports 14 attacks.

Rank ★★★ (Requires Level 85)
Spoiler

Craft Recipe: Gleam Metal. (Material)
Weapon: Hits causes Bleeding.
Armor: 3% additional Physical Damage Reduction.

Craft Recipe: Rainbow Metal. (Material)
Weapon: Hits Penetrates 15% of Elemental Resistances.
Armor: 3% additional Elemental Damage Reduction.

*NEW* Craft Recipe: Void Metal. (Material)
Weapon: Hits can't be Evaded.
Armor: 3% additional Chaos Damage Reduction.

Craft Recipe: Gleam Leather. (Material)
Weapon: Hits causes Blind.
Armor: 4% additional chance to Dodge Physical Damage.

Craft Recipe: Rainbow Leather. (Material)
Weapon: Hits randomly causes Shock, Chill or Ignite disregarding previous Elemental Status Ailments.
Armor: 4% additional chance to Dodge Elemental Damage.

*NEW* Craft Recipe: Void Leather. (Material)
Weapon: Hits Maim enemies. Armor: 4% additional chance to Dodge Chaos Damage.

*NEW* Craft Recipe: Gleamstone. (Material)
Weapon: 50% of Damage can't be Reflected. Armor: 20% chance to Physical Damage doesn't prevent start of Energy Shield Regeneration.

*NEW* Craft Recipe: Rainbowstone. (Material)
Weapon: Elemental Status Ailments spreads to nearby Enemies On Kill.
Armor: 20% chance to Elemental Damage doesn't prevent start of Energy Shield Regeneration.

*NEW* Craft Recipe: Voidstone. (Material)
Weapon: Poison and Bleeding spreads to nearby Enemies On Kill.
Armor: 6% of Chaos damage does not bypasses Energy Shield.

Enhancement Option: Enhance Armor.
Apply a Metal Reinforcement to Weapons or Armor-Based Armors. Supports 28 attacks.

Enhancement Option: Enhance Leather.
Apply a Metal Reinforcement to Weapons or Evasion-Based Armors. Supports 28 attacks.

*NEW* Enhancement Option: Enhance Spirit.
Apply a Metal Reinforcement to Weapons or Energy Shield-Based Armors. Supports 28 attacks.

Rank ★★★★ (Requires Level 95)
Spoiler

Craft Recipe: Gleam Metal. (Material)
Weapon: Hits causes Bleeding.
Armor: 3% additional Physical Damage Reduction.

Craft Recipe: Rainbow Metal. (Material)
Weapon: Hits Penetrates 15% of Elemental Resistances.
Armor: 3% additional Elemental Damage Reduction.

Craft Recipe: Void Metal. (Material)
Weapon: Hits can't be Evaded.
Armor: 3% additional Chaos Damage Reduction.

Craft Recipe: Gleam Leather. (Material)
Weapon: Hits causes Blind.
Armor: 4% additional chance to Dodge Physical Damage.

Craft Recipe: Rainbow Leather. (Material)
Weapon: Hits randomly causes Shock, Chill or Ignite replacing previous Elemental Status Ailments.
Armor: 4% additional chance to Dodge Elemental Damage.

Craft Recipe: Void Leather. (Material)
Weapon: Hits Maim enemies.
Armor: 4% additional chance to Dodge Chaos Damage.

Craft Recipe: Gleamstone. (Material)
Weapon: 50% of Damage can't be Reflected.
Armor: 20% chance to Physical Damage doesn't prevent start of Energy Shield Regeneration.

Craft Recipe: Rainbowstone. (Material)
Weapon: Elemental Status Ailments spreads to nearby Enemies On Kill.
Armor: 20% chance to Elemental Damage doesn't prevent start of Energy Shield Regeneration.

Craft Recipe: Voidstone. (Material)
Weapon: Poison and Bleeding spreads to nearby Enemies On Kill.
Armor: 6% of Chaos damage does not bypasses Energy Shield.

Enhancement Option: Enhance Armor.
Apply a Metal Reinforcement to Weapons or Armor-Based Armors. Supports 56 attacks.

Enhancement Option: Enhance Leather.
Apply a Metal Reinforcement to Weapons or Evasion-Based Armors. Supports 56 attacks.

Enhancement Option: Enhance Spirit.
Apply a Metal Reinforcement to Weapons or Energy Shield-Based Armors. Supports 56 attacks.

New Craft Recipe: Sword Sheath.
(Regenerates Enhancements of Sword Type Weapons. Grants Level 1 Parry Skill.)

New Craft Recipe: Stave Sheath.
(Regenerates Enhancements of Staff Type Weapons. Grants Level 1 Force Barrier Skill.)


New Craft Recipe: Wand Sheath.
(Regenerates Enhancements of Wand Type Weapons. Grants Level 1 Backslide Skill.)

New Craft Recipe: Dagger Sheath.
(Regenerates Enhancements of Dagger Type Weapons. Grants Level 1 Cloaking Skill.)

New Craft Recipe: Claw Sheath.
(Regenerates Enhancements of Claw Type Weapons. Grants Level 1 Vampire Blink Skill.)

New Craft Recipe: Bow Sheath.
(Regenerates Enhancements of Bow Type Weapons. Grants Level 1 Cartwheel Skill.)

New Craft Recipe: Mace Sheath.
(Regenerates Enhancements of Mace Type Weapons. Grants Level 1 Rupture Skill.)


(Requires Level 100) Legacy of Aries: .
(Preparation leads to Victory. But most of the times, it comes from what you are, not what you wear.)


Here are some examples of what a Chemist can do:

Rank ★ (Requires Level 45)
Spoiler

*NEW* Craft Recipe: Mixture Flask.
Fuses 2 Non-Unique Flasks in One. 40% Reduced Flask Effect for Both Flasks used. Can't be used with Unique Flasks.

Rank ★★ (Requires Level 65)
Spoiler

Craft Recipe: Mixture Flask.
Fuses 2 Non-Unique Flasks in One. 40% Reduced Flask Effect for Both Flasks used on the Craft Recipe.

*NEW* Flask Implicit Modifier: Solidified.
Use a Flask once. Flask Charges are consumed automatically every 3 Seconds.

Rank ★★★ (Requires Level 85)
Spoiler

Craft Recipe: Mixture Flask.
Fuses 2 Non-Unique Flasks in One. 40% Reduced Flask Effect for Both Flasks used on the Craft Recipe.

Flask Implicit Modifier: Solidified.
Use a Flask once. Flask Charges are consumed automatically every 3 Seconds.

*NEW* Flask Implicit Modifier: Gasified.
Use a Flask once. All Flask Charges are consumed at once. 50% Reduced Flask Duration, 50% Increased Flask Effect.

Rank ★★★★ (Requires Level 95)
Spoiler

Craft Recipe: Mixture Flask.
Fuses 2 Non-Unique Flasks in One. 40% Reduced Flask Effect for Both Flasks used on the Craft Recipe.

*NEW* Craft Recipe: Socketed Flask.
Socketed Support Skill Gem effects applies during Flask Effect. Can't receive bonus from multiple Socketed Flasks at once.

*NEW* Craft Recipe: Blink Flask.
Teleport to a random nearby enemy location while also teleporting a random amount of enemies to your previous location.

Flask Implicit Modifier: Solidified.
Use a Flask once. Flask Charges are consumed automatically every 3 Seconds.

Flask Implicit Modifier: Gasified.
Use a Flask once. All Flask Charges are consumed at once. 50% Reduced Flask Duration, 50% Increased Flask Effect.


(Requires Level 100) Legacy of Dionysius:
Increases and Reductions to Flask Charges Gained also applies as Increased Damage with Poison.
Can only apply Poison during Flask Effects.
(The recipe is a Secret, but I can assure you, it is as deadly and pleasing as the drunkenness…)


Here are some examples of what a Gemcutter can do:

Rank ★ (Requires Level 45)
Spoiler

*NEW* Craft Recipe: Socketed Support Gem. (Required Level 8 and below).

Rank ★★ (Requires Level 65)
Spoiler

*NEW* Craft Recipe: Socketed Support Gem (Required Level 18 and below).

Rank ★★★ (Requires Level 85)
Spoiler

*NEW* Craft Recipe: Socketed Support Gem (Required Level 38 and below).

Rank ★★★★ (Requires Level 95)
Spoiler

Craft Recipe: Socketed Support Gem (Required Level 38 and below).

*NEW* Craft Recipe: Socket Frame Triangle Shape.
(Secondary Effects from Socketed Offensive Active Gems applies to Projectile Skill Gems at 50% Effectiveness.)

*NEW* Craft Recipe: Socket Frame Square Shape.
(Secondary Effects from Socketed Offensive Active Gems applies to Totem Skill Gems at 50% Effectiveness.)

*NEW* Craft Recipe: Socket Frame Pentagon Shape.
(Secondary Effects from Socketed Offensive Active Gems applies to Melee Skill Gems at 50% Effectiveness.)

*NEW* Craft Recipe: Socket Frame Hexagon Shape.
(Secondary Effects from Socketed Offensive Active Gems applies to Trap and Mine Skill Gems at 50% Effectiveness.)

*NEW* Craft Recipe: Socket Frame Heptagon Shape.
(Secondary Effects from Socketed Offensive Active Gems applies to Minion Skill Gems at 50% Effectiveness.)

*NEW* Craft Recipe: Socket Frame Octagon Shape.
(Secondary Effects from Socketed Offensive Active Gems applies to Area of Effect Skill Gems at 50% Effectiveness.)

*NEW* Craft Recipe: Frame Removal Orb. (Removes a Socket Frame from an Item.)


(Requires Level 100) Legacy of Athena: .
(What's the purpose of your Spirit if it can't influence those around you?)


Here are some examples of what a Cartographer can do:

Rank ★ (Requires Level 45)
Spoiler

*NEW* Implicit Modifier to Maps: 10% increased Experience Gain.

*NEW* Craft Recipe: Cartographer's Compass.

*NEW* Craft Recipe: Flag Marker.

Rank ★★ (Requires Level 65)
Spoiler

Implicit Modifier to Maps: 15% increased Experience Gain.

*NEW* Prefix Modifier to Maps: 5% chance to double Item Quantity if you have killed a Rare Enemy recently.

Craft Recipe: Cartographer's Compass.

Craft Recipe: Flag Marker

*NEW* Craft Recipe: Ancient Compass.

*NEW* Craft Recipe: Magic Compass.

Rank ★★★ (Requires Level 85)
Spoiler

Implicit Modifier to Maps: 20% increased Experience Gain.

Prefix Modifier to Maps: 10% chance to double Item Quantity if you have killed a Rare Enemy recently.

*NEW* Prefix Modifier to Maps: 5% chance to double Item Rarity if you have killed a Rare Enemy recently.

Craft Recipe: Cartographer's Compass.

Craft Recipe: Flag Marker

Craft Recipe: Ancient Compass.

Craft Recipe: Magic Compass.

*NEW* Craft Recipe: Rare Compass.

*NEW* Craft Recipe: Master Compass.

Rank ★★★★ (Requires Level 95)
Spoiler

Implicit Modifier to Maps: 25% increased Experience Gain. (Cost: x Orb of y)

Prefix Modifier to Maps: 15% chance to double Item Quantity if you have killed a Rare Enemy recently.

Prefix Modifier to Maps: 10% chance to double Item Rarity if you have killed a Rare Enemy recently.

Implicit Modifier to Maps: Unique Bosses drops twice as much Maps.

*NEW* Upgrade any Map to its next Tier once.

Craft Recipe: Cartographer's Compass.

Craft Recipe: Flag Marker

Craft Recipe: Ancient Compass.

Craft Recipe: Magic Compass.

Craft Recipe: Rare Compass.

Craft Recipe: Master Compass.

*NEW* Craft Recipe: Unique Compass.

*NEW* Craft Recipe: Ambush Compass.

*NEW* Craft Recipe: Vaal Compass.

*NEW* Craft Recipe: Gold Compass.

*NEW* Craft Recipe: Emperor's Compass.


(Requires Level 100) Legacy of Hermes:
  • Reductions to Movement, Attack and Cast Speed have 0% Effectiveness on you.
  • Increases to Movement, Attack and Cast Speed have 40% Effectiveness on you.

(Exploration gets more interesting when you have no bounds.)









Dream with me !
Last bumped on Jun 7, 2016, 12:43:51 PM
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