[2.3] Ancestral Chieftain - Triple Ancestral Warchief Facebreaker 150K+DPS
" In case you use any weapon you will lose the facebreaker damage bonus. However, without a weapon you can neither use leap slam nor whirling blades. Yet, this is not a problem in my opinion. I followed the rough outlines of this build with my char which started in HC Essenece (hence the many lifenodes). But instead of skirmish I am using a shield. this way I have more gem slots than necessary and can use two movement spells: Lightning warp and shield charge. Lightning warp is similar to leap jump and I make great use of it in labyrinth and other places with cliffs, broken bridges, etc. My gem setup is: Lightning warp - less duration - faster casting - blood magic. Shield charge is a great ability imo. It works exactly like whirling blades, meaning you can move through enemies at a great speed. My gem setup is: Shield charge - fortify - blood magic - faster attacks. Since we are using ancestral bond shield charge does not do any damage (which is a bit sad because our equip would be great for doing so) but it is nevertheless a great way to move and to generate the fortify buff. " I can only speak for myself but I think that you don't need much aside from your totems. I run, as stated above, two movement gem setups, a CWDT setup which includes CWDT - Immortal Call - Molten Shell - Increased Duration, and have my "buff gem setup" in my shield: Hatred - Herald of Ash - Flame golem. Last edited by AdolfTrump#2844 on Sep 15, 2016, 3:44:11 AM
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Thank for reply.
now I have almost 30k with Abyssus. How can I maximize physical damage? Still playing warchief?? Can you update gears, skill gem build and passive skills? Last edited by kebiya93#4274 on Sep 27, 2016, 1:01:23 PM
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I use lightning coil aswell cause it works really good together with abyssus and makes u more sustain aswell.
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Very fun build! Level 39 with core items ive been just wrecking my way through since level 20ish
Closed Beta|Open Beta|Release|League Only
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Spoiler
With these items and vaal haste, my two totems hit 324k dps. When I swap out shield for quiver, I loose like 60k dps. At least that is what tool tip says. Does anyone know why? Edit: Duhhh no shield lmao sorry my bad. Last edited by Zac89#2781 on Nov 13, 2016, 11:33:33 AM
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Very nice build one of my personal favorites i only hit lvl 64 today and i'm playing tier 10 maps relatively easy with a tabula so no defensive chest yet. i will keep tryin out new thing as i lvl to see if i can make it stronger!
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thx a lot Darkblitz9
Your build helped to reach 37 challenges in essence, lv 94 and the first time all maps tiers and tard mods. Finishing with a body armor worth 15ex and 7ex in cash and some other valuable stuff :D Even the most cancer maps i ever saw : corrupted vault with dual curse (TC ofc^^), no regen and dual reflect and 15 mods total.... Reckt 4x but FINISHED IT and got the exploring point, thanks, no other build i know had made that !! That's the final setup reached
GEAR
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JEWELLERY
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FLASKS
The aoe covered by the 3 dispatched totems is awesome. This stuff reach 117k tooltip DPS for each totem, 6407 hp and i still don't know how to estimate the poison effect^^ Now in standart it will switch to and added fire instead poison. Until lv 70 witchfire brew was good but not for hl mapping. the martial artistry (3d corrupt) with 2 corrupted item improve well the viability of totem in reflect maps A switch to wasn't necessery anymore Some items in this post are currently unavailable.
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Is it still viable in 2.4?
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think so
with the unchanged crash, bug and server lags probs, i still can't play HC even with such a build, isn't tanky/burst viable enough so it shouldn't be nerved |
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Can we get 4 totems if we use Tukohama fortress??
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