[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
Could linking Lightning Warp in the chest work better than Leaping Slam? If I just warp into or near mobs, cursing them, that would do the job, no? Also it will clear some on gloves... How would that work?
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Juse wanted to share with you guys im lvl 73 atm and just finished merc lab and this was the first enchantment i got!
Spoiler
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" I rip'd at Merc Merveil because I got stunlocked under her Icestorm (oh the irony). I'd rather do less dps, I had 1,2k at lvl 55 wich was fine, than die as in HC you can only die once. 3.3 RF Trickster SSF HC guide :
https://www.pathofexile.com/forum/view-thread/2147256 |
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" We need leap slam for fortify :x |
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" I think You confuse low budget with no budget. It's not like Warchief Totems, which You can play selffound and do well - you do need a small budget to get going. Pyre and Whispering Ice are both extremely cheap. You can get a good WI for 5-10 chaos (that's 18% int/11% cast speed), Pyre drops rather frequently and can be bough for as low as an alch. Astramentis isn't cheap - probably because of this build, actually - but You can make do with a 70+ int rare amulet, which You can have for between 1 and 5c, depending on the other stats. Auxium is 1c. I 5s'd two WIs this league, both needed less than 30 jeweller's orbs. Build needs no fuses and no 6-link, that's a huge chunk of currency saved. Average roll fertile minds and brute forces are 1-2c, good ones ~5c. Everything else is optional or can be played selffound - just get decent ES rares and craft INT onto them, IIRC You only need catarina lvl 3 for that. So a necessary budget of ~15c to get going, ~30c to round out. +~1ex if You really want an astramentis. That's rather low. Of course, You always can throw currency at it and improve the build... |
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" Stibnite? Is that really better than Sulphur? I've been using Sulphur for the most coverage. Chemist (21% or better) makes it 15/60, i.e. 4 uses. It's 4 sec (4.8 with 20q) as opposed to 5 sec (6.0) on Stibnite, but the total coverage is longer, and it gives you a tangible bonus of its own: 40% inc damage. " Nodes that give small % ES increases are largerly irrelevant for this build. 1500 Int = 300% increased ES. Compared to that all those nodes together are small change. Infused Shield is the only ES node we really care about because it gives a multiplicative ES bonus (15% MORE) that stacks nicely with the bonus from Int. " I tested both as the secondary golem beside Flame and found Lightning to be more helpful. Cast speed is nice since it applies multiplicatively with other modifiers. It also adds IAS to Leap Slam. Finally, using Ice golem would require off-coloring all 4 sockets in your boots of gloves, and that's very impractical in a new league. " I'll check out Phantasmagoria too, and will wait for her to use the triple attack to be sure. But I think you are just missing something. Are you using CWDT+IC, AA, Fortify, Enfeeble? When one of her projectiles triggers CWDT+IC you become immune to any further phys damage from that salvo regardless of how many projectiles she fires. It's the same as dealing with the packs of exploding porcupines. And she should be already Enfeebled by your curse link if you facetank her. And you should always maintain Fortify when dealing with bosses - Leap Slam often. Finally, don't stand in Doedre's red aura (Vulnerability) - although that stopped being important long time ago even in the pre-nerf Core. " That would be the dual-curse version of this build, which I used in 2.1 before sacrificing 1 ring and switching to tri-curse. I've already explained why it was worth it, somewhere in this thread. Core Malachai with 3 curses and Core Malachai with 2 curses were in two different leagues of difficulty. Yes, he's been nerfed in 2.4 and is a joke now. But you have the new bosses instead: Rigwald, Chimera, Hydra, Shaper. I am 100% sure that 3 curses is still better than 2 curses + more ES and DPS. Bosses have always mitigated curses. Before 2.4 it was 60% reduced curse effect, and now it's 60% LESS curse effect, or something like that. But having them deal 25% LESS damage instead if 30% LESS, and having them slowed by 35% instead of 40% is still a huge deal. Last edited by Kelvynn#6607 on Sep 14, 2016, 12:16:05 PM
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" Thanks for the response! I favor stibnite personally just because I'm HC, and enjoy the greatly enhanced survivability. 50% miss chance blinding cloud is great to avoid getting instantpopped from a small mistake. The fact that it only takes 10 charges to recharge makes it very spammable when just running around, every pack can give you 1-2 uses back. The coverage being overall longer I'm not sure on, I think they can be comparable if you roll Ample you can get 1-2 extra uses on Stibnite. I think both flasks work, Sulphur probably being better for SC, and Stibnite better for HC. As for ES nodes, I might experiment and see the tradeoff for getting Scion Foresight (2 points for a total of 20% increased ES and 20 flat ES) Unnatural calm is a little too far out of the way I think. Last edited by Shiverwarp#6758 on Sep 14, 2016, 12:15:48 PM
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" No. Icestorm produces 10 fire dmg hits per second, i.e everything would be instantly made 25% more resistant to fire. " It was when I created it. The prices on the items used here went up big time since June for some reason... ;) Good catch though. Time to remove that part. It's just 'budget' or maybe even 'medium budget' now. Even though some players call anything under 20 ex low budget. But we aren't going to argue about semantics. Last edited by Kelvynn#6607 on Sep 14, 2016, 12:48:38 PM
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" 1. Your chest is total garbage. You don't have to suffer like this while saving up for a great 8 ex chest. Buy something cheap with 40 Int and 650 ES. 2. You forgot to take Potency of Will, so your Icestorms, Orb, IC, curses all expire too soon. Drop the jewel sockets near Scion and Witch start and take Potency of Will. You aren't supposed to have those sockets (or Catalyse) at lv 85 yet. 3. 40 fire res?? That's the one resist that REALLY MUST BE CAPPED (reflect!). Craft fire res on something. Did you forget to help Kraityn? 4. Can't see your jewels. Check if you are actually using Brute Force and Fertile Mind where you should. And your other ones are probably not good. 5. Gem levels? 3.5k Icestorm looks like lv 15 gems or something like that. By lv 85 you really should have better. Level them up. But your biggest mistake IMO is skipping moderate upgrades and saving your currency for the good stuff. You should upgrade gradually. Get a new piece of gear that's better than your current one, sell that one. You will accumulate currency and achieve your goals faster this way. Last edited by Kelvynn#6607 on Sep 14, 2016, 12:49:34 PM
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Somehow I missed that Orb of Storms is even used in the build. Oops. Guess I should be getting Ele Overload procs more often.
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