[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
Wonder if Heretic's Veil and eye of chayula can be used in this build, any suggestion? thanks
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" Not really. As I said above, maxed resists are not necessary until the highest tiers, and by then you should have resists maxed with just gear. Using a jewel with less dps than Izaro's Turmoil but with a resist mod is a better option than spending a skill point on Kraityn (and not getting that jewel until 1 level later). " Heretic's Veil: we considered that in the Scion thread when 2.2 was released, but there is no way to reserve enough mana for 3 curse auras, Discipline and AA, at least not without a massive loss of everything else (by speccing into all reservation nodes). Chayula for stun immunity would require sacrificing Astramentis. That would destroy the build: the loss of ES and DPS would be huge, and you wouldn't meet stat requirements for most of the red and green gems. Last edited by Kelvynn#6607 on Jun 6, 2016, 11:47:52 AM
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" One mistake (that probably cost you all those Jewellers): you need to 20q the staff before jewelling it. The quality is no longer consumed (since 2.2 iirc) but it greatly improves your roll. These days, you can 6S the staff in less than 100 orbs even with average luck, as long as it's 20q. There is a common prophecy for getting 20q in 1 try, but it's easy enough even without it. The same goes for armor too: always 20q before rolling for anything non-trivial. I see you took Foresight. At low levels it can be helpful if you can't find gear with even semi-decent ES. But it's absolutely not needed after switching to fire damage (AoF). You will get more ES plus a good DPS bonus by taking the jewel socket near Scion instead (Fertile Mind). Int is everything: ES and DPS. And don't forget to take Blast Radius some time soon. As for using CWDT Frost Wall, it's a decent option for leveling. You will want to drop that at high levels because it will get in your way more than help, especially on boss fights. Once you get the CWDT curses going, those archers won't be able to hurt you anymore without any walls. I agree on Lightning Golem. It seems to be more beneficial than Ice (and definitely cheaper to socket). Going to play a few more days before making a final determination. But at the moment it looks like we are going to pick that one to pair with our main Flame golem. Last edited by Kelvynn#6607 on Jun 6, 2016, 12:03:47 PM
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" In the Standard league, the legacy Perandus Signet is definitely a good upgrade, but it's a luxury upgrade. If you can afford 2 ex (sometimes you can find it for 1.5) then go for it. But if your budget is tight, you should get good gloves/boots/chest first. The items from your friend are not good because they lack Int. Yours are better except for the gloves. Shav boots obviously need to be replaced too, you will want resists. And the ring to use until you get a Perandus needs to have 40 Int or better. Shouldn't be hard to find one with 50+ Int (i.e. some Int and some All Stats), mana regen and resists, they don't cost a lot. |
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" This build was initially using 2 Perandus Signets, but T15 Daresso and Malachai taught me that the 3rd curse is easily worth some ES and DPS. The only fight in PoE where 2nd Perandus is better is Uber Atziri (only the Uber version and and only the final encounter). So just ask yourself how often you will be doing Uber. For everything else 3rd curse is better than 2nd Perandus. |
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thanks for answering, this is a great build in new league^^, without 6 link that budget.
Perandus Signet Paua Ring , except this one..., very expensive now in prophecy. Last edited by hkbutubaman#6510 on Jun 6, 2016, 1:02:26 PM
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" Perandus Signet is the hardest item to get for this build. But you can play without it in a new league. In the Perandus league I've played completely without it. A rare ring with 40+ Int (between Int and All Stats), mana regen and resists will do. It's also a great way to max your resists at the start of the league. I used this in Perandus: and was able to kill Uber and do my T15 challenges just fine. It's just not as good as Perandus, but it will do until you get one. Last edited by Kelvynn#6607 on Jun 6, 2016, 2:34:25 PM
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" I agree. It should also be noted that rare rings can get up to 70 total int (55 int, 16 all attributes). The difference to a perandus signet is not that big in terms of dps. But such a ring can also have res and flat es. With some 40ish flat es and lets say 60 int on a ring, it will provide even some more es in the end than a perandus. For example, I am using those two rings atm, which cost me 1c and 1vaal: Last edited by Black_Gun#7476 on Jun 6, 2016, 3:15:31 PM
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" The difference is not big while leveling, but since Perandus is a percentage increase it adds up with every level and every gear upgrade. At lv 94 Perandus Signet adds about 200 Int (with good Int on chest/gloves/boots) and that can't be beat. But while you are getting there and upgrading gradually a good Int rare ring is fine. Last edited by Kelvynn#6607 on Jun 6, 2016, 9:14:32 PM
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Guys, this league is your chance to make something amazing using this build!
Check out these prophecies: A Whispered Prayer You will encounter a powerful Frost Priest who will drop a unique item when slain. Location: Act 2 - The Crypt Level 1 Reward: The Whispering Ice Lost in the Pages You will encounter a powerful Undying Archivist who will drop a unique item when slain. Location: Act 3 - The Catacombs, Act 3 - The Library, Act 3 - The Archives Reward: Astramentis This is why WI and Astras are cheap as dirt in this league. But that's not all! When you can farm/buy Astramentis so easily, it means you can make THIS: And it means you can wear two Perandus Signets for a massive Int/ES/DPS bonus while still using 3 curses! Or, until you obtain them, save 4 tree nodes and achieve your goals 4 levels earlier. BEST. LEAGUE. EVER. |
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