Content Update 2.3.0 Patch Notes
Thanks GGG gods no more "exceptions"(out of memory crashes) i can't even wait the prophecy.Good luck
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All and all, good patch I'd say. Please don't cave to the vocal minority that endlessly cries that every build that's more powerful/popular than what they play be nerfed into the dirt.
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Good changes all around.
Certainly looks like chaos spark is dead for good, but that's the only serious impact I see. Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C ___ Isn't a "no" better than an ignore? |
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" My low life chaos incinerator won't survive either unfortunatly :( |
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Meh .. nerfing spark by destroying one of its very characteristics... I'd guess: RIP spark. I've never played a sparker but I don't like the sound of that change. I mean "not in line with other spells" - yea isn't that the point of having different skills in the first place ?
Last edited by dyneol#3245 on Jun 1, 2016, 1:53:15 PM
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I guess I'm running anarchy or onslaught and taking my agate ammies today or tomorrow.
I really want to know what the new XP penalty will be. I wish it was the hard numbers were in the notes. Glad to see spark receiving the nerf it deserves. Pretty sick of the sparkers. Censored. Last edited by kolyaboo#7295 on Jun 1, 2016, 2:07:08 PM
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" No buff to map drops from map bosses to compensate the new experience penalty ? It will hurt more the non competitive part of the player base because it will take longer to finish a build based around ~115-121 points. It won't change too much things to me as i won't get higher than lvl ~85, i'll be bored/quit after ~3-4 weeks this time again because of the rng map drops, i won't be able to fully enjoy the new endgame labyrinth content anyways as solo/selfound player, but the two main reasons why i keep playing poe is because i enjoy doing new builds with the new spells in a fresh economy, i like the technical improvements/quality of life done into the game. Please make less content where trading is mandatory/the most efficient way to play them in the future, so players like me can enjoy the game much more. Last edited by Random_Evoluzion#1078 on Jun 1, 2016, 2:08:04 PM
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"If you use Rain of Arrow, Blast Rain and Bladefall to target a blocked location then they will now be used on the nearest valid location."
Thanks for this. It was annoying not being able to cast because a small area was unaccessible. |
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So,I hope that GGG'll correct finally a " --softwareaudio " bla,bla...( necessary command edition PathOfExile.exe file (Audigy sound card -Creative Labs etc).I hope.... too many patches without a final solution ...
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VOLTAXIC NERF???!!! Nerf will make it a trash :( at least keep legacy GGG :/
I would rather suggest making it less likely to drop, or changing poison interaction, if guys nerf it, it will kill one of the most interesting end real unique item ... |
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