[2.4] Invincible Juggernaut/Core and Uber down Deathless (DEAD)
one question ?
why normal granite flask and not uniq one whit armor and block ? |
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" Charge recovery. More up time on flask IGN; HugeCocInYourFace (Warbands)
EU timezone |
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I am having issues with reflect map mods. Do you skip them, or do you have a good setup to counteract reflect?
If I skip bloodrage + firen pen gem - it is doable. Just wondering what solutions you guys are using |
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I had problem too, dropped bloodrage and I paied more attenction, in my experience reflec was the only mode where I took more time and didnt just erase all enemies in one sec.
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" Reflect is easy. Many ways to handle. Either a) turn off RF b) hit no more than 7 enemies (go slow) or c) use fire flask You do more damage with RF on than chest can heal otherwise. Git R Dun! Last edited by Aim_Deep#3474 on Aug 10, 2016, 8:39:47 PM
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The helmet lacks armor but I can't wait to try this build once it goes in Standard ! |
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where you get 11%+ life gen?
0.4 and 1.5 when fortify 0.6 * 10 endurance charges = 6 total is 7.9% Last edited by zeroonea#5376 on Aug 12, 2016, 11:44:53 AM
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" Tree; 1,6% golem blood 1% master of the arena 1% combat stamina 1,8% warriors blood IGN; HugeCocInYourFace (Warbands)
EU timezone |
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" Wow nice helm gl yolo exalt some armor. Git R Dun!
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I follow your guide but changed something. I do not use reckless jewel, I use 8 jewel with %7 life instead. I got 11 endurance charges, 7k++ life and 1k es. To afk survive without block, I use cwdt-icall-bvortex-discharge. when I was damaged, it auto cast icall and discharge and I healed total 2200 hp.
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