Skill Reveal - Lacerate

The skill performs two slashes; One aimed just to the left, then one just to the right. The slashes damage all enemies in a cone in front of the attacker. Each slash does less damage than a single hit from Cleave, but the two slashes overlap in the middle, hitting enemies in front twice. This makes the skill great for taking on tough enemies surrounded by weaker ones. If you're using just one weapon, it slashes twice with that weapon, but if you're dual wielding, it uses the main-hand weapon then the off-hand weapon.

The skill is inspired in many ways by Blast Rain, and was intended to fill a similar role for a Duelist character while leveling. It's modified by area of effect increases, so increasing the radius will increase the range of the slashes. It works with all of the supports gems that can be used with Cleave, and as with many other attack skills, it gains increased Area of Effect radius as the gem levels. All these features combine to make it reliable while leveling, and versatile at later levels.

Here is a video of it in use at the Docks, demonstrating the damage pattern of the skill:

Balance & Design
Last bumped on Jun 10, 2016, 2:39:53 PM
nice
cool
new melee skill hype
Why not just enable reave?
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Last edited by 1Tokimeki2003#6663 on May 19, 2016, 12:03:52 AM
Ahhh. Double strike build highlight making a whole lotta sense now...
Stay a while and listen!
Will lacerate work with two-handed axes and swords?
Light as a neutral force.

The new flesh emerges.
finaly some news :D waited impatiently for those today ^^

edit : t -24 hours for the big 2.3 news i cant wait im so excited ! :)
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Last edited by Achilion#0497 on May 19, 2016, 12:13:27 AM
If i'm seeing this correctly, unless he is shift clicking to attack, It looks like it is direction targeted not name locked. Although that is just me being optimistic.
My only question here is why does this skill not replace cleave? it doesnt appear to really create much more functionality than that skill. not to mention the fact that cleave still does not have a update to show an increased cleave arc with inc aoe gem/skill points.

I do like the skill, but how is it really creating a new functionality that cleave didnt have before but it is labeled as a new skill? sure it is different with

Love new skills, but this seems more like an improvement or slight modification of cleave rather than a new skill entirely. unlike blast rain, which provides a phys to fire conversion.

Edit: since ive seen a few posts reverencing reave, it is not the same as reave since reave creates a 360 degree aoe and requires different positioning, plus the stacking effect of reave. this skill requires different positioning and (from my first glance) will not provide the same amount of aoe as reave and thus will do more dmg in a smaller aoe

Edit 2: i suppose i should clarify my first edit, reave is a much better end game skill when you have enough dmg to kill rares/bosses and this is stated to be used as a leveling skill in the announcement so as to focus your dmg output through positioning when reave wouldnt be able to clear as fast while leveling.
Hey this is a signature! pretty cool stuff...yeah...
Last edited by websterep#3546 on May 19, 2016, 12:29:48 AM

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