Upcoming Unique Items
Another 3 items to vendor, yay.
Next league i'll probably modify my item filter to filter out all uniques. Last edited by _Interrupt_#7402 on May 16, 2016, 2:24:34 AM
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" Dude, that ship's already sailed with Shav's, Headhunter, Voltaxic, Windripper, Skyforth... As another fellow said, these are all alch shards. |
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" Levelling uniques are useful. Diversity is important. You don't choose who GGG fire. I shall purify you in flame, noob of nightmare! Last edited by Rachel#0000 on May 16, 2016, 6:20:30 AM
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What would I change those items:
1)Wand is ok- its purely low levle garbage anyway 2)Gloves: *)Remove attack speed, remove movement speed (someone perceive bettering rams as someting fast? rly?) *)Add life to it (gg messed up itemization the moment they forced us to wear life everywhere so they should stick with their decision) *)Turn damage increase to 2% MORE damage per endurance charge (not like anybody will throw everything to get 4% increased damage per charge) 3)Boots: *)You forgot 0 behind those 29% evasion rating, maybe with at least 100% I would consider looking at it. *)30% value of bonus movement speed counts as increased damage during onslaught (assault afterall, they should give some damage statistic) *)Remove dexterity roll *)30% value of bonus movement speed counts as spell dodge during phasing Last edited by herflik#4390 on May 16, 2016, 1:10:19 AM
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wand is not that interesting. ignite chance is nice stat but 16% (or even 20%) is not enough to warrant usage of this sub-par item in the endgame gloves.. typical 'melee RT love'. insta-vendor. but i expect something TRULY broken for Shadow as the crit uber-race deserves better boots have nothing on them it is not that these are not strong, these are just pointless and GGG - it is your fault for polluting the game with several OP pieces and turning a game into a clear-speed-fest. you want to slow it down now? too late. game is getting incredibly shallow incredibly quickly with all this power creep |
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" Mjölner ? I shall purify you in flame, noob of nightmare!
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These seem "meh" at best, and the gloves are only kind of interesting.
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I am a Juggernaut and I approve of the Gauntlet!!!!
Hail Thor-show thy might, Let thunder roar and lightning strike! Hurl thy hammer into the fray, And let thine enemies know fear this day!
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" I am an openly raging Juggernaut and I will never use them. In fact, I can not see why would any juggernaut choose them over rare gloves with 12 or more percent attack speed, ton of life and flat physical for example. Sama damage bonus ( given that you can have more attack speed on rare gloves, up to 16% ), while maintaining the possibility to have resists and life. Not to mention life/mana leech that can be crafted on rare gloves as well as block/more armour. [Removed by Support] and I've only died 39 times. (c) Libbritania ( tokimeki ). Last edited by Rachel#0000 on May 16, 2016, 6:16:21 AM
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Not bad, and I like the idea of a unique item tailored around a specific Ascendancy class, while still being useful for everyone if built around, but GGG again falls short with these last uniques, imho.
Please, consider tweaking a bit these gloves and boots, could be something simple like -gloves: add life or flat phys, can remove +%movespeed -boots: increase %eva or movespeed. Remember, rares can be crafted, uniques cannot. "Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 |
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