An Interview with our Animation Department

Keep up the good work GGG, nice
i want to subscribe
Great read, thank you.
Thanks, good read. Hopefully one day we will get real melee skills or shapeshifting. :)
Loved that bit about how the old attack animations looks like they hit something, with the weapon bouncing off. That was something I never quite put my finger on, but it affected the feel of the gameplay.

These guys are phenomenal artists. Thanks for doing this.
The reason we dont have shapechanger type of gems as a developer answered in a previous interview was that they could not afford the animations.
cleave needs more than one animation.
A single interview after 5 years. That explain how hard animation work is.
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Very interesting... As a non programmer, this insight is greatly appreciated :).
Keep up the good work Ed and Sam! :)
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Posted by Bex_GGG

That article clearly lacks some interesting animation screenshots, teasers, pictures or photos. Community loves it!
i just wakeup still half sleepy and watching this picture and my brain stuck sometime is worng
why ??? because the picture show a big shield and everyone know IN THIS GAME shield have any animation on block any song any shield bash , and shield charge anyone use this , i think nothing is more dead of shield in this game . thank you peace
play my first rpg on the intellivision :)
Chris Wilson"I want to make sure that melee classes are as good as they can be"
Last edited by charley222#3935 on May 5, 2016, 10:14:06 AM

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