[2.3] Bleeding/Poison EQ Gladiator -- Budget, Tanky, Reflect Proof! -- T15 Core Down!

At endgame. It's better grace or determination?
Depends on your gear. Besides armor I have ES, so for me is better to have grace. If you dont have ES than - determination.
NANI
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zeroonea wrote:
what a good way to generate endurance charges when vs boss?


You dont actually have one. Vs most relevant phys bosses (eg. Izaro) you have adds spawing.

Stuff like Atziri doesnt really do much phys. I actually (after farming quite alot of red maps lately) came to the conclusion that phys mitigation is almost overrated.

Izaro for example can be facetanked with Vulnerability Font with like 50% mitigation and 5,5k life. Most of his oneshots come from additional elemental damage gained by mods like Coduits/Elementals.

Stuff like Maligaro in the T15 Core map hit with a pretty brutal EK. Outside of hall of Grandmasters I think it might be the hardest hitting phys thing in the game and can be survived with about 60% phys and 6k life.

Enduring Cry is the only reliable way to keep up End Charges against bosses. Not exactly a great way, but, better than nothing.

And yeah, you don't need a huge amount of Physical Mitigation, but it also depends how much armour you have. Got a low amount and even with a higher amount of Phys Mit you won't be mitigating all that much from the dangerous stuff, besides, having more means it's easier to recover from harder hits.


As to Grace v Determination; Grace is a static number, Determination is % based. If you're not running a party, should be very easy to figure out which you want.
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Zephryl wrote:
Enduring Cry is the only reliable way to keep up End Charges against bosses. Not exactly a great way, but, better than nothing.

And yeah, you don't need a huge amount of Physical Mitigation, but it also depends how much armour you have. Got a low amount and even with a higher amount of Phys Mit you won't be mitigating all that much from the dangerous stuff, besides, having more means it's easier to recover from harder hits.


As to Grace v Determination; Grace is a static number, Determination is % based. If you're not running a party, should be very easy to figure out which you want.


Grace and Determination have a breaking point. I too lazy to calculate but its around 5000 Armour.

Grace is only better if you have pretty bad gear.

Or you go down my route and dont even take Iron reflexes and enjoy having some evasion going on. You also dont need Unwavering Stance. Getting stunned is a non-issue with this build since were stacking so much block. I have taken down almost all games content now (not uber-atziri/GM-hall) and never had any stun issues.
yeah that rings a bell, I think Grace is 2500-2600 at level 20/21 and Determination is 50% or so.

I like Iron Reflexes since my Armour is actually fairly low, even with it, so it adds a fair bit. Plus it means that potions with "+x% to Evasion" add to my Armour instead. Jade, Granite, Basalt Flask. One with a 100% Evasion boost, one with a 9x% Armour boost. Complete and total overkill, but, fun nontheless. Bare minimum, makes crafting Flasks easier.

Although, I do have a variant build where I go up the right hand side, so it's not even remotely out of my way.
is 3k6-8k4 physic damage of eq is enough to take down malachai?
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zeroonea wrote:
is 3k6-8k4 physic damage of eq is enough to take down malachai?


That's almost the same number as mine when I took down Core in 2.2. :)

What's your links? Is it with or without Conc Effect?
Anyone able to do the new Plaza map boss with this build? I got wrecked.

Hob
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insobyr wrote:
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zeroonea wrote:
is 3k6-8k4 physic damage of eq is enough to take down malachai?


That's almost the same number as mine when I took down Core in 2.2. :)

What's your links? Is it with or without Conc Effect?


it with CE

can you update the tree with breath of council and voidheart?

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