Niffler´s Build Guides
I have been play your flame totem build for 2weeks, it is excellent and super safe.
But I found that I have got a problem with physical damage. Yup, I know that you have mention it in QA section, and it can be solved with flash management. But I am just a newbie in this game, I don't know much about the monster. so, would it be possible to have another advise for dealing with physical damage? Thank you. ;-) Last edited by c88321#7856 on May 20, 2016, 1:45:00 PM
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@c88321 if phys dmg is your problem you could switch to lightning coil armor, dmg will be lower but you will be a lot safer from phys dmg.
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about crit flame totem: i was thinking of building a life/es hybrid version to benefit from the 2.3 consecrated ground.
what do you think of this idea? regarding item trades: i don't check the forum often so don't send me PMs about the items i have for sale, just add me ingame and contact me when i'm online. i'm usually online for a few hours after 20.00 UTC and a lot more during weekends. Last edited by dolan_grey#7051 on Jun 1, 2016, 12:03:02 PM
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imma start new league with dual flame totem... wish there was a more Lvling passive tree...
i see the lvl 51... then full tree wonder if they will be a more level abse tree at each stage kinda thing ? |
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Hello! Can you update this guide considering 2.3 features and Grand Spectrum jewels ?
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So far liking this build a lot and plan to start Prophecy league with this build.
I just read that we may have to respec, if this is correct do you plan to update this build? |
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Any updates for Flametotem Inquisitor build in 2.3?
Would like to try it in HC league, play slow and careful anyways. What about similar build but Spell Totem + GMP + the new Frost Bolt thingy... |
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Hey I was wondering with the new changes would you still run champion or would slayer maybe a better option, would like to know what you think, cheers.
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For the flame totem templar:
Elemental focus instead of controlled destruction. The burning dot is not important. The no elemental status on the gem is a huge buff - Righteous Providence will grant you permanent +100% crit chance - addign a permanent +5% to the totem. And because controlled destruction is -100%, you essentially gain 10% crit chance now. Now - because you have 200% more total, you can skip daggers and get wands with +% spell damage. With the 223, wands having 40% x2, would be a huge boost. Need different movement skill tho. Or stay daggers - burning status does not matter anyways at this clear speed. This would also allow skipping facebreaker and infernal mantle and makes build cheaper and easier - giving room for increased survivl or damage. Also three dragons would be redundant - but that's another unique you won't need. This pretty much makes it way better to build in a new league. Allowing more focus on survival/mitigation without losing damage. Also, why have some of the mana regen notes taken? We have no mana. Last edited by dustofdeath#7022 on Jun 6, 2016, 8:17:47 AM
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All 3 builds that are still listed, are viable in 2.3 the same way they worked 2.2. For Inquisitor there were no changes to the passives and the unique item nerfs don´t affect us. So feel free to follow the 2.2 guides for 2.3. If I use any new uniques, ill upload a new video.
The whole reason for controlled destruction + Three Dragons was applying Shock for 50% more damage + shatter with the flat lighting damage. For leveling you might use Elemental Focus, if u dont care about shattering etc, keep it. And I dont know witch manaregen node you are reffering to... youtube.com/Niffler
IGN.: Niffler |
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