[2.3] ChaosOrb Trapper ONE HIT UBER ATZIRI! Millions of DPS (with videos)
I highly doubt this build to be viable anymore. They hit the conversions hard. I think its almost impossible to get 100% fire conversion now. Also traps in general was nerfed hard. I wish goodluck to the people who are still trying this.
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" Which part of trap in general was nerfed apart from the niche chaos traps? |
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Will there be an update to 2.4?
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" Trap (and mine) no longer boost damage of DoTs. |
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I have a brand new re-work to this build that blows everything else out of the water. I'll be writing up the guide and posting it here soon. Here is a little sneak-peek of Shaper Deletion: https://www.youtube.com/watch?v=L_q_14mZiRQ
Twitch Stream: www.twitch.tv/mindscoped Last edited by unchainedlive#6561 on Sep 19, 2016, 10:57:11 AM
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" I saw the video. Now you are CI, running discipline + vulnerability, right? Probably using 2 consume + infernal (it helps a lot CI). I would like to see what have you done, im playing a Chin Sol Trapper, its pretty strong, 4l and i can clear near everything, but i want a build that kill Shapper, and im not certain if CST can. |
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" The build is complete: https://www.pathofexile.com/forum/view-thread/1740538 Twitch Stream:
www.twitch.tv/mindscoped |
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" Ok! Ty mate! Could you tell me why not Master Sapper? Its a very broken notable for trapper. |
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" Increases in trap damage from the Tree, Jewels, and Gear still double dip on poison. " I'm going to copy/paste my response from the other thread. "Having the skill effect duration on the tree is extremely important. That's 100% increased skill effect duration of both the Firestorm and Poison damage. This means that the firestorm lasts longer and does more damage over time, same with poison. The one key factor that people need to understand is the mechanic of the traps. You get 3 stored traps (you can throw out 4 at a time with this current setup). Once you throw the traps there is a cool-down before you can throw them again. If you don't have skill effect duration on the tree, your firestorms (and poison) will be extremely short and you will be sitting there waiting doing 0 damage. However, with the 100% skill effect duration you will do a lot more damage (especially in longer boss fights). It does more damage in the end. Also the tree you posted only has 3 jewels, compared to 4 on mine (one of the jewel sockets could be used for Energy from within in both trees). The previous trapper build that I've done did have Master Sapper, and it was very limiting in my experience. Maybe one day they will increase the level cap to 110 and then i would definitely get Master Sapper." Twitch Stream: www.twitch.tv/mindscoped Last edited by unchainedlive#6561 on Sep 23, 2016, 1:17:49 PM
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