Currency Stash Tabs Available Now

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Sir_Behemoth wrote:
Jesus... why those complaining ppl cannot go away and play another game? Are they sado-maso or freaking what?

And this is very smart when ppl tell the company how their job "should look like".



Why don't you go away and play another game?

And yes, criticizing when critique is required is a mark of a smart person, no need for you to point that out :)
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Coolmer wrote:
Something stinks in that word "14 000 000$ a year GGG is giving to you for free". From where they get 14 mil $ to give for free??? U are talking nonsense

There is nothing 'stinky' about my words but you might to consider to work on your reading comprehension. I did say they give away work equivalent to the value of 14M. That is a clear difference. And I admit, they are not all developers at GGG so it is less. But you get the point, or at least you should be able to.

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, they do their job and make money from it, but lately that job becomes too RIP-OFF for players

And yet I do not see how they are ripping you off. You are not obliged to pay anything, not a single cent, you can have the complete game for free, and yet still you are complaining and demanding more things for free. It is not me who is talking nonsense it is you who is greedy. Greedy to the extreme.

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Archwizard wrote:
For myself, I will definitely be buying one of these the next time I get points (at 0 atm).

However, just like with a public trading tab, I am persuaded by the get one free arguments.

These tabs are unequivocally not pay to win. After all, there is no winning in PoE. That term really needs to be reserved for games where there is direct head to head competition affected by purchases made. Other people buying these does not, in any way, affect my game play at all.



What game have you been playing? In people people trade with other people, race to maps in order to get the best drops first, flip all day long and blow out their yearly vacation days just to eek out an extra bit of leveling/currency/map advantage over the competition. Efficient trading, efficient storage of items and increased ability for both of those is not a simple QoL, but a competitive edge over anyone else playing this game, because we are all forced to play the trading simulator whether we like it or not. Self-found players are not get affected by all of this, but they are a very small minority that goes against the design of the game anyway.
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Rakiii wrote:
Not so hyped about that feature. Why not increasing the amount of stacked currency in normal slots hm?


Because that would be bad for their stash/premium/currency tab sales.
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noobatplay wrote:
A developer with the skills you need to develop such a game can make 100$ an hour easily


I'd like to call bullshit on this until you provide some kind of statistic on triple A development studios' programmers' wages. And then remember that GGG don't have the budget of a triple A...

It could just be the extremely low standard in my country that is speaking... but I'd rather see a statistic :)
Last edited by ivkoto77777#0822 on Mar 24, 2016, 7:46:30 AM
This one stash tab for 75 points can contain currencys (if all full to 5000) from 36 normal stash tabs, which costs 900 points. so it's a good deal. If you have only three to four stash tabs with currencys you don't need it, so it's not p2w. I will buy one as soon as i need it.
BY FAR one of the most useful additions to POE. Now... PLEASE BETTER this atrocious trading system.
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ivkoto77777 wrote:

It could just be the extremely low standard in my country that is speaking... but I'd rather see a statistic :)


I did not say in gaming industries. For example here www.jobserve.com you can find plenty very well paid jobs for C++ developers with good experience in large scale projects.
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ivkoto77777 wrote:
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Archwizard wrote:
For myself, I will definitely be buying one of these the next time I get points (at 0 atm).

However, just like with a public trading tab, I am persuaded by the get one free arguments.

These tabs are unequivocally not pay to win. After all, there is no winning in PoE. That term really needs to be reserved for games where there is direct head to head competition affected by purchases made. Other people buying these does not, in any way, affect my game play at all.



What game have you been playing? In people people trade with other people, race to maps in order to get the best drops first, flip all day long and blow out their yearly vacation days just to eek out an extra bit of leveling/currency/map advantage over the competition. Efficient trading, efficient storage of items and increased ability for both of those is not a simple QoL, but a competitive edge over anyone else playing this game, because we are all forced to play the trading simulator whether we like it or not. Self-found players are not get affected by all of this, but they are a very small minority that goes against the design of the game anyway.


That's false competition. Take a CCG, where you play head to head, but one player buys cards and the other does not. The goal of the game is to win that match, and the paying player is going to have a huge advantage over the non-paying player (in almost every CCG ever made, especially if you take two players with the same amount of time put into the game).

There is no goal of beating other players in PoE (outside of PvP seasons, which I have not played but I bet are not affected by this). Sure, someone else may get to higher maps earlier than you, but so what?
Support a free Hong Kong.

I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
This has most likely been said already (I guess), but how about Perandus Coins?

Or future "League Only" currencies? Can you add these to the Currency Stash page in the future (updated version)?

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