[3.2+] Explosive Cleave / Lacerate Gladiator. Insane Clear Speed, Solid Defenses and Budget

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Whipthor wrote:
Hi,

Liking the build so far, but is there any option to Soultaker that could instead be a sword or dagger? Ive been running whirling blades up until lvl 50ish, and now without it I find myself not liking the leap slam skill for moveability.


You would lose all the + axe dmg nodes, so no.
Just got Decree of Fury on my gloves, it's a nice boost for the clearspeed.

This build is fun and cheap, nice job man!
Build looks really cool. I'm actually playing your ST build right now, but I might try this if I get bored.
@radocc

I think their ok, the increased damage against bleeding enemies is quite nice, but generally other passives are a bit better and we don't really need the bleed chance or increased bleed damage since we just rely on the bleed to explode enemies on death.

@Majkon8

I don't die a lot, most of my deaths were due to lag sometimes from the perandus chests :( So it should be HC viable and I know some ppl playing this build in HC, just try to get 5.5k - 6k life by level 85 and should be good.

@Whipthor

I think you can get movespeed on boots and quicksilver to run really fast. Otherwise you can replace soul taker with varunastra, but you will need a source of mana leech and you also have to drop either herald of ash or arctic armour.

@FullgtO

haha thankyou!

@Jarmanuel

ah k, hope your enjoying the st build and lemme know if you have any questions for any of my builds.


Last edited by cookees#6375 on Mar 15, 2016, 10:52:37 PM
Hey

I love this build - currently rocking around 60k dps on my cleave and having a blast.

One thing I was wondering: Once I get higher up in levels (think 90+) and - rnjeesus willing - get some more currency, what would you say about dropping the Bringer of Rain for a 6L Carcass Jack and a good rare helmet ?

I was wondering if the dps / def of this build could be improved even further by going 6L Cleave using lvl 20/ max quality faster attacks and melee physical dmg.

It would also open up some interesting things, possibly more auras (?) or buffs to buff our dmg/defenses even further.

Have you considered trying this or am I just building castles in the sand now ? :D
@BestWurstinTown

Hmm, if you can afford a 6L carcass jack, I think that might provide you with a higher DPS. Although you do lose some survivability without the blind and block chance.

I'm not sure if your damage would increase though, since Bringer of rain gives 20-30 flat physical damage which is pretty good. The area of effect would improve massively with a carcass jack though.

I haven't really considered this as it's unlikely for me to afford a 6L Carcass/Belly/Coil atm.
Last edited by cookees#6375 on Mar 16, 2016, 4:20:14 AM
Yeah I see what you say about the block..but I could add some block via jewels maybe ..I already have one with block chance, aoe and phys dmg.

I was just thinking I could counterbalance the increased aoe from carcass with a conc effect and free up one jewel slot for even more crazyness.

I think once I got myself a decent carcass I'll 6l it (swimming in fusings and it's only getting worse xD)

I'll try to update once I actually make that happen. I've been looking for a way to push the dps while maybe making reflect maps less hard :D
Hey , just wanted to say the build is a lot of fun.
I've got a question regarding the ascension points, is "outmatch and outlast" the only source for frenzy/endurance charges ?
If it is , it has priority over getting "blood in the eyes ", right ? Asking because im movement challengend and merciless lab isnt looking that inviting to be honest ;)
At what level did you complete Merci Lab? I failed miserably at 68. Twice. I was close in the third round but got one-shotted by the boss.
I'm loving this build so far, it's a throwback to the blender builds of old. Thank you!

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