Another Labyrinth camplaint post
Adding checkpoints would damper the excitement you stated you enjoyed.
The absence of them and the ability to cheese via town portal scrolls is all central to the experience. My first Malachai fight wasn't exciting; just annoying, because I had the option to throw myself at him over and over again via checkpoints and win by attrition. |
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" Working as intended, in the patch notes as well. You don't have to run it "at-level" - out level it as others have pointed out and you should be able to breeze through it. ~ Adapt, Improvise and Overcome Last edited by DoubleU#7266 on Mar 6, 2016, 4:33:19 PM
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" You know what's far worse then spending all that time only to die close to the end?
Spoiler
Actually completing it and getting added elemental resist to searing bond totems. Your dying actually saved you some time, albeit a small amount.
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I would like to suggest to you an alternate idea.
Greater rewards. I don't know any specifics, but in general, do you think it would be more bearable if you got some nicer rewards from silver keys and completing puzzles? <3 Free Tibet <3
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The 10 Treasure Chests in the Ascendancy-chamber give great reward though.
Alexis
*smiles* =@[.]@= boggled =~[.]^= naughty wink |
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I like Ziggy :)
He adds a lot of enthusiasm, he did a great job on the video also. I have watched a few of his live streams and really liked his show. Its really nice to see some one playing and actually having fun, getting excited over what some of us think as the little things but to new people its great. He actually shows how to craft simple things that make a big dif to new self found people. Yes my toons are in the high 80's but I still want to get every key I can, its content and makes it fun at least to me. Rock on Ziggy ! |
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" I assume to get all 10 keys to open all 10 chests you have to grind the fuck out of the lab and get it done 100% which might take about up 40-50 minutes to do so. Well, you can grind 10x more stuff during those 40 minutes while mapping. |
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