Pohx's 2.2 Ice Trapper. HC/SC/Atziri/High Maps
" Piety is probably the hardest hitting mob in the game, alongside with those spike-throwing things (forgot the name) which are responsible for 80% of all HC deaths :D Don't get fooled by the video. The build is viable for all kinds of content as long as you dont move like a potato or get 1shot on HC |
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I am playing poison bladefall trap atm.
I am thinking if I should go for assassin or saboteur for my subclass, chain reaction seems great for the cooldown reduction, but the other nodes seem pretty useless to poison bladefall trap… what do you guys suggest? |
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So what are some good enchants from the Labyrinth for this build?
In the helmet you obviously want something Ice Trap related, but I have no clue about the gloves and boots. I usually just google my way to things I don't know, but I've found very little information about the enchants. |
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" Well, technically you can use ice trap whenever you want. What I meant is it starts to really shine once you grab chain reaction. I myself started to use it at that point and until then I used firestorm mines and it was superior in damage to just ice trap with cluster. |
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" From pg. 5: " " Links: Ice Trap-Cluster Traps-Trap and Mine Damage-Cold Penetration-Controlled Destruction Movement: Flame Dash or Lightning Warp with wand, link Faster Casting for FD and FC and Less Duration with LW. Whirling blades-Faster Attacks-Fortify with dagger. 6th link options: Elemental Focus, Empower, Added Cold, Hypothermia, Inc AoE, maybe Conc Effect Dunno about uniques too well as there are so many, but Divinarius seems great as does Doryani's. I'm skipping flasks cuz I don't know the best mods, but Remove Bleed, Jade, probably one ele res flask depending on map mods/boss. Go for life first off as much as you can. Path to life nodes first and take damage clusters slowly as you feel you need to. With spells (traps) you can get away with few damage nodes with good links. If you have life jewels put them in pretty fast when you get near a jewels slot, otherwise those go last (or outright skip if you have shit jewels). Generally: Head out to the right edge and go down to Herbalism node. Get Written in Blood then path through the Witch area. Take Clever Construction and the 2 point Shadow trap damage nodes in here somewhere for quick damage. Then head to Templar area, then Master Sapper and Ranger start. |
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What do you guys use to trigger Elemental Overload? It doesn't seem to work on trap/mine crits.
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" Orb of Storm + Inc. Critical Strikes ;) |
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Doryani's Catalyst Vaal Sceptre
OR Divinarius Imperial Skean I'm conflicted |
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First time trapper here, and I have been really enjoying this build, ice trap is a lot of fun! Thanks for taking the time to make this guide!
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" I would say Doryani because more spell damage, but Divinarius is easier sustain of EO, a bit more AoE and the possibility to use WB + fortify... Yeah, my post doesn't help at all ! :D |
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