【2.2】 Shattered Chains Glacial Hammer Build
![]() Hello fellow exiles. I'd like to share my recent experience, 2 hand mace Shattered Chains Glacial Hammer build, in addition with Weight of the Empire Heavy Strike variant. Introductions This build is a versatile and viable in endgame with few key items and a 5 link. Core concept of this build is to go full melee with high freezing chance, shattering mobs in most cases up to Tier 12 map. It's not a MF build but can casually reach 100% IIR without Item Rarity gem. This helps the build progression in temporal leagues alot without suffering from low damage/defences and I believe this build will carry you to push further in super endgame. " " " " Progressions For a start, I began with 2 hand mace and common leveling gears swapping skill gems and jewels. Nothing specially to be told but I could reach Act 4 Merciless with those gears.
Spoiler
At the beginning in a challenge league, I'd recommend to keep finding upgrades on the main weapon, 2 handed mace and the main defence, body armour as you level. Once you achieved a 5 link on a decent gear, you are good to go with Glacial Hammer solely.
Spoiler
3 : Glacial Hammer >Melee Physical Damage >Multistrike (Faster Attacks earlier)
4 : Melee Splash (Weapon Elemental Damage for a single target like Daresso, King of Swords) 5 : Cold Penetration 6 : Weapon Elemental Damage Swap Melee Physical Damage in 5 link or Weapon Elemental Damage in 6 link for Life Gain on Hit in elemental reflect maps. After Lv.90 and further to maintain enough map pool, you should be able to run most of map mods up to Tier 12. You will need one 6 link at least, hopefully one on the body armour and another on the mace with Vagan's "Gems in this item are Supported by level 1 Blood Magic" crafting mod to use all skills on life without losing damage in some cases. I could reach Lv.90 without any problem running Tier 8-10 maps with a 5 link on the Lightning Coil and 4 links on a 460 pDPS mace and other pieces.
Skill Gems and Build Mechanics
" " " " " " " " " Tips
Weapon
6% increased area of effect mod on the Coronal Maul is not mandatory at all. You barely notice the difference on the splash range. It's really helpful to roll 6 linked Coronal Maul through The Warlord Divination Cards when you have no luck on 6 linking and also to have Vagan's crafting mod and Leo's crafting mod "10 - 20% reduced Damage taken from Damage Over Time" to counter damage over time.
Life Leech and Blood Rage
Life leech in this build barely maintains your life when using Blood Rage in no regen maps. I recommend to drop Blood Rage at the first to body-check some damages when you are not sure if you can kill tough mobs within Vinkter flask and Vaal skill's duration.
Crit or Non-Crit ?
Like many of us thought of with Glacial Hammer and Shattered Chains Jewel, I bought It has - good base physical damage - very good cold damage - very slow attack speed - low critical chance as a crit 1 handed weapon You might be able to freeze most of mobs on crits for a blink moment at the worst case or find a better rare sceptre but there are 2 things you have to deal with. " " Everything I do should be wrong so please correct me if I do it right <3 Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Aug 12, 2016, 10:35:20 AM Last bumped on Sep 6, 2016, 4:15:15 PM
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Reserved and Hyped for the Ascendancy !
-March 4th 2016 Everything I do should be wrong so please correct me if I do it right <3
Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru |
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Hey could u please update ur talent tree? it says its outdated, even the link for ascendancy.
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" Thanks for asking. Link for the Berserker skill tree is now updated for Ascendancy. At lv.95, we better have more survivability. I dropped 1 jewel socket and optimized pathing for another life circle. You can just drop STR nodes and put somewhere else if you don't use Shattered Chains jewels. Though you need a good mace, Juggernaut is also cool (Unrelenting and Unstoppable which perfectly fix weak points of the previous build in defenses and also adds some damage.) Edit: I respec'ed into Juggernaut (Unstoppable, Unbreakable and Unflinching.) More mid-end game friendly and that is my aim for this build. Final skill tree is almost done for 2.2. - March 29, 2016 Everything I do should be wrong so please correct me if I do it right <3 Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Mar 29, 2016, 12:15:01 AM
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What do you think about a non-crit version with the Marohi Erqui Mace?
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Bandits order?
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" The problem with Marohi Erqui is the attack speed scaling. Too slow to scale DPS enough high. Doable but not reliable imo. " Oak - Kraityn or Oak - Kraityn Frenzy charge or Endurance charge ? Endurance charge is only used when engaging in deadly situations (and will be consumed if you using CWDT Immortal Call) or sustain life while boss fights (if it's not no regen map.) 3 Endurance charges are enough for that purpose. I'd recommend to utilize Frostbite and play more aggressive rather than relying on Endurance charge. Everything I do should be wrong so please correct me if I do it right <3 Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Mar 29, 2016, 12:05:31 AM
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tnx a lot for build.
Last edited by lysandum#7483 on May 25, 2016, 10:11:59 AM
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Thanks a lot for your Build.
do you think you can update your build to 2.4? |
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