First Wave of Trade Improvements

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farlopa wrote:
Please stop with the trade improvements here if this is what they re gonna be.

You re basically adding stuff that allready exists for free and charging people money for it.

Either make it a free feature for everyone or stop.


I repeat once more:
"You re basically adding stuff that allready exists for free and charging people money for it."

And the problem with that is...? Huh, what? Oh, yeah right, there is no problem with that, because everyone's free to use classic/free trade methods just as it always was. Stop crying all over GGG for wanting to get paid for their work. It's not like they force it on you people.

"
_Interrupt_ wrote:
These trade "improvements" are the very definition of "Pay to win"

The more items you can sell -> the more currency you make -> the better items you can purchase

A person with 1 premium stash tab has absolutely no way to compete with someone who has 10 premium stash tabs.

Which would force people back to unsafe 3rd party tools just to compete.

I love how they hide this thread behind perandus league annauncement because they knew there would be community backlash.


And how many items which are actually worth selling do you find each day on average that you think you would even need 10 premium stash tabs, if I may ask? I see no problem at all when you can afford 2-3 premium tabs, that should be more than enough for most players, besides this is optional and there is no indication that it will be the only way trading is going to work in the future.

If every player would get 2 premium tabs for free, just to be a part of party, there would be no cause for concern at all, and I am rather confident that GGG is already thinking about how to make it happen for everyone, because quite a few players and supporters of this game have pointed out for quite some time, that 4 tabs just don't cut it anymore, especially since divination cards were released.

You folks need to learn to be more patient, they said this was only one change of many, and they sure wanna do it safely and step by step. What you see here is not a problem in and off itself, it is an unfinished solution to an actually existing problem, namely the current general inconvenience of trading in POE.
[quote="ScrotieMcB"]It's just, like, people's opinions, man.

But I cannot respect motherf♪♫♫♪rs calling something a simulator, when it isn't one.[/quote]

Mors edited this post first.
"
Sure_K4y wrote:
"
farlopa wrote:
Please stop with the trade improvements here if this is what they re gonna be.

You re basically adding stuff that allready exists for free and charging people money for it.

Either make it a free feature for everyone or stop.


I repeat once more:
"You re basically adding stuff that allready exists for free and charging people money for it."

And the problem with that is...? Huh, what? Oh, yeah right, there is no problem with that, because everyone's free to use classic/free trade methods just as it always was. Stop crying all over GGG for wanting to get paid for their work. It's not like they force it on you people.

"
_Interrupt_ wrote:
These trade "improvements" are the very definition of "Pay to win"

The more items you can sell -> the more currency you make -> the better items you can purchase

A person with 1 premium stash tab has absolutely no way to compete with someone who has 10 premium stash tabs.

Which would force people back to unsafe 3rd party tools just to compete.

I love how they hide this thread behind perandus league annauncement because they knew there would be community backlash.


And how many items which are actually worth selling do you find each day on average that you think you would even need 10 premium stash tabs, if I may ask? I see no problem at all when you can afford 2-3 premium tabs, that should be more than enough for most players, besides this is optional and there is no indication that it will be the only way trading is going to work in the future.

If every player would get 2 premium tabs for free, just to be a part of party, there would be no cause for concern at all, and I am rather confident that GGG is already thinking about how to make it happen for everyone, because quite a few players and supporters of this game have pointed out for quite some time, that 4 tabs just don't cut it anymore, especially since divination cards were released.

You folks need to learn to be more patient, they said this was only one change of many, and they sure wanna do it safely and step by step. What you see here is not a problem in and off itself, it is an unfinished solution to an actually existing problem, namely the current general inconvenience of trading in POE.


Any player who trades will tell you that the majority of the currency they generate, especially in temp leagues comes from 1-10c items.

And, just you wait, poe.trade will stop indexing the forums soon enough...
Avert thy gaze, child!

IGN: Shadowrope

Standard Warrior
"
Sure_K4y wrote:
"
farlopa wrote:
Please stop with the trade improvements here if this is what they re gonna be.

You re basically adding stuff that allready exists for free and charging people money for it.

Either make it a free feature for everyone or stop.


I repeat once more:
"You re basically adding stuff that allready exists for free and charging people money for it."

And the problem with that is...? Huh, what? Oh, yeah right, there is no problem with that, because everyone's free to use classic/free trade methods just as it always was. Stop crying all over GGG for wanting to get paid for their work. It's not like they force it on you people.


"
_Interrupt_ wrote:
These trade "improvements" are the very definition of "Pay to win"

The more items you can sell -> the more currency you make -> the better items you can purchase

A person with 1 premium stash tab has absolutely no way to compete with someone who has 10 premium stash tabs.

Which would force people back to unsafe 3rd party tools just to compete.

I love how they hide this thread behind perandus league annauncement because they knew there would be community backlash.


The problem is the same problem people would have if you introduced a bunch of OP skills which they didn't 'force on anyone' and then hide them behind a paywall.

This is the definition of PTW.

Even that is not a problem in itself, except that this game has marketed itself on not ever being pay-to-win when it is doing the exact opposite in practice.
disappointed in ggg hopefully this "first wave" only affects those with premium tabs, and they have a fix for people who haven't bought tabs yet either..
Ign ExiledAkuma
Last edited by dominants#1874 on Mar 1, 2016, 4:04:10 AM
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Last edited by Filinomen#5872 on Jun 14, 2019, 12:58:32 PM
wow ggg this is super sweet finaly my fried which dont wanna use 3rd party like Acquisition will be able to sell his shit! Props to you good job. :)
Apparently comprehensive reading is not a skill many people have ...

ALL OLD SYSTEMS TO TRADE STILL WORK AND WILL CONTINUE TO WORK!
(3rd party's policies are not GGG's responsibility!)


Forums are SOOO much fun on patch day!

Casuals play because it's fun, not to achieve any goal unreachable with their resources.
We are playing for the next difficulty, the next keystone, the next item upgrade.
Not to feel better than anyone else.
The first wave of thrade improvements is merely the first step towards 'pay to win'. We trusted you and you failed.

"
jooozek wrote:
So what you are saying is that if I don't have any premium stash tabs, I can't sell stuff anymore?


No you still use acquisition or procurement etc..
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The announcement seems very inconsistent.

I don't think there's any necessarily wrong with restricting this functionality to premium tabs but I honestly don't see how the reasons listed lead to that restriction, on the contrary they should lead to a different conclusion which comes across rather dishonest.

There's good reasons to add this restriction. If GGG felt premium stash tabs weren't offering enough value for money that's completely fair. If premium stash tabs were being used vastly less than normal ones then that's also a good reason to add this.

But those aren't the reasons provided. Instead it's apparently because of user-friendliness and performance. And in that context this restriction makes absolutely no sense.

Restricting user-friendliness to a paid item already seems somewhat shady if the desire is to maintain their genuinely F2P attitude, but could be explained away.

But the performance argument? How does it make any sense to develop a system that's intended to solve performance and scaling issues you're having and then restrict it only to premium stash tabs, that's nonsense. It makes literally zero sense for a performance improvement for your servers to be restricted in this way. Should we also expect future performance improvements to be tied to microtransactions? Will ground effect performance boosters be purchasable in the shop next? Of course not, that'd be ridiculous.

Because this isn't a performance improvement. This is a premium stash tab improvement. Which is fine, just be honest about it.
My vision for a better PoE: http://www.pathofexile.com/forum/view-thread/863780

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