Ascendancy Enchantments

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Sadhu wrote:
mirrored items can be enchants?

???
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Rory wrote:
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diablofdb wrote:
Nice!!!


edit: I have a question about the "on kill" effect on the gloves: are they triggerable by totems and minions?


They're currently not, but we've got a planned rework to some 'on kill' effects that will let specific stats (Including these enchantments) work with them. It wasn't ready for this expansion, but we'd like to make the change as soon as we can!


That's a little disappointing. Really hope there's at least a few useful glove mods for totem users on launch.
IGN: Starlight_Seraphim
Oh my, every single gem has an multiple possible enchantments? Sick !
Last edited by leto2626 on Feb 23, 2016, 7:15:51 PM
Enchantments are going to lead to plenty of sleepless nights...
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
Now these are worth fighting for! :-D
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Sadhu wrote:
"
Sadhu wrote:
mirrored items can be enchants?

???


Nah, mirrored/corrupted items can't be enchanted. Bex confirmed on reddit.
== Officially Retired 27/02/2019 ==

Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years.

Best of luck in the future!
Holy SQWEEEEeeee
Saved
What happens on vaal enchanted items ?
"Enchanting an item replaces any existing implicits, including previous Enchantments"

I preffer corruptions on gloves and boots than those enchants that are shown so far ...

:(

IGN : Sir_Big
That %2 Life Regen on boots - rip Vitality :D

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