Ascendancy Changes to Zana's Maps

"
Boem wrote:
I am hoping they put it in the map device as a very low-cost option, sacrificing the map iiq% bonus for an invasion boss sort of speak.

Something like 5 allts for shits and giggles!

The iiq is more important at higher tiers i reckon and unique's can no longer drop maps right?


That won't happen (the sacrifice part). There's no precedent for it and it doesn't make much sense.

But neither does it make sense to cost 8 chaos for three bosses that (you are correct) can't drop maps anyway.


From what I've heard, the reason Invasion isn't reintroduced is primarily because "it'd be exhausting" -- which just makes me wonder, why is Beyond an affix, then?

Routinely, every month-long race where Beyond is up for a full week, players quit out of frustration or suffer that same exhaustion, particularly while levelling their characters still.

So Beyond being rollable, but Invasion not, makes zero sense.
Jul 27, 2011 - Sept 30, 2018.
As a standard player that still does all dailies for a chance for uniques this makes Zana so much more useful! Looks like Zana will now be a daily tier 11 map pick up! :)
Creator of the Praxis ring.
Want to stop power creep? Gut crit chance and crit multi.
Last edited by Fluffy_Puppies#3904 on Feb 7, 2016, 11:57:55 PM
Now please add Invasion mod to normal roll for maps and some others legacy league so that maps will feel more diversify and challenging!!
WHAT?????????? A reason to even glance at what Zana has to offer? NO WAY! Im impressed. -- Sort of.
About the map level changes, let me quote Tychus Findlay: "Heck, it's about time!!"

Thanks for making this change...although we, the players, have requested this for countless months...ever since Zana got nerfed. So thanks, but please try to listen to players more quickly...and please reconsider being so obsessive about nerfs. :)
"
Brumbek wrote:
About the map level changes, let me quote Tychus Findlay: "Heck, it's about time!!"

Thanks for making this change...although we, the players, have requested this for countless months...ever since Zana got nerfed. So thanks, but please try to listen to players more quickly...and please reconsider being so obsessive about nerfs. :)

Im a player but I dont recall requesting this...in fact I was asking for something completely opposite.

something doesn't add up here... (hint: it involves speaking for other players)
Last edited by grepman#2451 on Feb 8, 2016, 12:12:15 AM
"
Serleth wrote:

That won't happen (the sacrifice part). There's no precedent for it and it doesn't make much sense.


Maybe i should have explained myself better.

The standard zana device provides up to 8%iiq at lvl 8 for no cost.

So a 5 alteration invasion map modifier would compete with this base iiq the map device from zana provides, since it would be a very low cost modifier you could put on maps.

It only adds an invasion boss, and they can't drop maps, so i would consider that a solid trade-off.

Nothing insane, but definitely worth the thrill and fun if your into that. At high maps i reckon the base 8%iiq is more favorable then an invasion boss for example.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
and now tell us that level 8 masters in our hideout dont count towards the limit so that we finally dont have to dismiss and reinvite everyday anymore..
☆*:.。. o(≧▽≦)o .。.:*☆
A much needed overhaul...now the question remains though, will she stop trying to scam us on chisels?
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
Nice. When the level of Zana maps dropped to 75 maximum, I had to kick her out of my hideout. The exp gained on those maps wasn't worth the risk of struggling under (possibly really nasty) modifiers. Glad to see that it will be changed back. And also there're some nice change that can make her shop somehow useful.

Report Forum Post

Report Account:

Report Type

Additional Info