MMORPG.com reveals the new Shadow Ascendancy Class: The Trickster
" https://imgur.com/a/wzWFm Ur weclome! Trying to satisfy the whole PoE community is like telling a nymphomaniac to only have sex once in a week.
I think that's fairly accurate. :') |
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Very nice class. It opens so much possibilities...
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" Then go Physical/Physical + Poison Trickster tree is great for sustained damage. 20% increased cast speed Frenzy charges DoT Damage Imba defences. This means you can pick less defensive nodes in your skill tree in favour of offensive options: spell damage in witch area, projectile damage in ranger area, jewel sockets anywhere with ~40% inc damage jewels. Not a signature.
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The Point of mini(trees) is about every class have unique capabilities so you can have no mana cost cyclone but some other mini tree will offer more damage like "berserker" one for cyclone. Its not a mistake any movement tags won't change.
So you have to choose wisely. In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great. Last edited by PsVRTwo#1022 on Feb 5, 2016, 7:27:19 PM
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beyblade legacy
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" Not a fan of "on kill" effects, they're not very useful against bosses and on top of that it's only 10% chance I don't use energy shield or evasion, I convert the energy shield nodes into armour ones in the passive tree and use full armour gear I really only use movement skills to bypass obstacles, having to spam one every 5 seconds to grant a 20% cast speed doesn't appeal to me chance to recover mana on cast is very "meh" to me Trickster = nope Saboteur: blind is of no use to me since I don't evade and can't miss, don't use traps = nope Assassin: crit = nope Elementalist: elemental damage = nope Necromancer: don't use minions = nope Inquisitor: 20% spell damage when casting is okay, consecrated ground doesn't appeal to me = nope Hierophant: 2% life leech in boots (pseudo 5-link), I rather use tabula rasa and have a real 6-link, don't use totems, most of mana will be reserved, so flat mana and damage taken from mana is not a good investment = nope Raider: phasing is meh, frenzy charges are on kill and only 10% chance = nope Deadeye: projectile damage and speed + chaining is very nice, unsure about "Far Shot" since I don't know if it makes you deal less damage if the enemy is too close, wasted bonuses = my best option so far Pathfinder: can work but I much rather go for Deadeye = maybe Slayer + Gladiator + Champion: only defences on passive tree, no offence for a caster = nope Juggernaut + Berserker: only defences on passive tree, no offence for a caster = nope |
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meeeh
R.I.P 4.B.
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" Spells cant miss so still atleast normal damage is applied. Check "Ambush node" (on Shadow Assassin subclass) 100% more critical strike chance to monsters on full life (it doubles chance to crit on first hit) It means you will 1 hit group of trash monsters unless they nerf crit dramatically. Last edited by Rakiii#5559 on Feb 6, 2016, 6:21:29 AM
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oh boi, i need more ascendancy points. looks awesome.
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" " " " " nice spam |
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