Answers to your Questions!
I know many players wont like my oppinion, but i've been playing alot of PoE since i've came back to the game, and i find it REALLY hard to get to know about the economy even after 150+ hours of gameplay, and i would like to suggest if it's possible to make like an "auction house" inside the game where players place their items in a auction with the price they want to start their auction (and wich orbs they want) that way will also help alot of new players to PoE to know a little more about the economy instead of going to POE Trade Check the exact stats of the item check the price and spam the tradechat a entire day to find a buyer/seller for the wanted item? If you cannot make this please give me some reasons to stand down to this idea...
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" I predict either additional skill points, or ability to choose one or more unconnected keystones. Alt Art items as League MTX - When?
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GGG, mana is still really bad right now. Your flat increases helped fight the pain but if there are skills in the game(and there are many) that you literally cannot run on mana with a 21 clarity and tier 1 regen in each slot then it's broken. Fix mana, or reduce cost of skills, being forced to do EB mom Zo is not what a game like POE is about. I get excited about builds i see, skill and item combos the same and the next chap but it's too painful to try to work in the "how the heck do i use this now??"
Also, there are no side benefits to going high mana/mana regen.(we need to get some) With the current state of EB Mom Zo(which is absolute junk to be clear) you just get FREE auras(because why invest in mana with a free 50 and 2 herald) and are forced to path a specific way, getting specific nodes because you are doing an "x" build. Great, so every EB mom zo char is the same, and the different is just skills/elemental differences. Bad choices in design and implementation. Can we have an option to remove all microtransactions? It genuinely makes me dislike the people who stand in town and spam their highgate packs. Please consider that your game designers are painfully unaware of at least a few things. You made pages long posts about how there was NO way, NO evidence that supported ground effects causing lag/crashes/slow load times then you come out a few months ago, and say "hey, we greatly improved this, sorry it took so long." Consider the possibility YOU are NOT the experts at knowing what your game is from the standpoint of the player. Then, think about how you fix that.(reddit is NOT your average playerbase either FYI). I think plenty of old uniques can stand a buff, especially old supporter uniques. And by buff i mean 200-300 percent, let's not be stingy. Go wild and make some of these not trash tier uniques please. Makes the game more fun to have a variety of powerful items, not just the same old same old. The Passive tree as a whole needs new and more. And more and new. And a re-shuffling, and some logic applied to it. What hooked me on the game years ago was just how OFTEN you guys completely overhauled the skill tree, added new, super powerful and impactful uniques and then the skill gems and what not were a bonus. You've gotten away from that very, very hard. Most skill trees are in fact the same skill tree's we've been making for 1+ years. The quantity of life nodes that we have to pick up in the tree is painful as well. That too, forces pathing, and forces players to NOT be inventive as less than ~4500 life with layered defenses is not very viable for medium level maps. Your feedback and player/post patrolling needs a complete overhaul. In email, every memeber of ggg i have ever corresponded with is super awesome and very helpful. I was banned from commenting on a guy that ripped several people off of uber sets! I even emailed support and didn't get a reply from that as well. He started a new thread, and i commented there too, only to have that post deleted as well. If you are going to patrol, having such an unfair attitude is poor management of your player base. |
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Thanks GGG, awesome post ! Looking forward for more of these !
Dream with me !
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I love the feeling of being part of something, of actually being connected to it in a tangible, viable way. The continued effort of you guys to communicate, elucidate and inform us about POE is incredible. Keep up the terrific work guys, I love reading these Q & A's and learning more about the game and the people behind it! *hugz*
The adventure is not outside...it is within.
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" How that would look like for the "no pants"-Templar? A wolf without a furry underbelly? Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
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Beta Member Since 2010 Last edited by Kalidor#1039 on Jan 8, 2016, 9:18:51 AM
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" " LOL. Main reasons to quit PoE. Beta Member Since 2010 Last edited by Kalidor#1039 on Jan 8, 2016, 9:19:04 AM
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Are there any plans to make trading easier without needing to rely on third-party websites and programs?
There are several stages to our trading improvements. We're hoping (but not promising) to deploy the first stage alongside Ascendancy in March. The goal of this stage is that searches on community tools like poe.trade are more accurate and show player online status perfectly. We'll go into more detail as soon as things are locked down. Thanks for your patience! Years of work on trading system finally showing that they are paying off. We will be able to see if we are online on third party site. Hooray ------------------------------------------------------------------------------------- I would like to know if the Rigwald's Unique Items are gated by item level or something similar to this. They are gated by the level of Rigwald. The ring requires a level 60 Rigwald, the Quiver 70 and the Sword/Axe 75. Now you are just not fun here. Why would you reveal this information ? I mean, is it not more fun watching people like me waste time trying to get quiver, sword or axe with lvl 68 rigwald fights? Cause on axe and sword there is lvl 68 requirement, logical assumption would be that you could get it in lvl 68 rigwald area, but then again logic is not common in GGG. I killed rigwald like 10 times so far, obviously i got 10 rings, but my frustration could be bigger if you didnt reveal this info. You are sliping. Last edited by BoondockSaint#2040 on Jan 8, 2016, 9:27:46 AM
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No response to "will on kill glove enchantments work on Animate Guardian." i vanna no mayn!
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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