[2.1] Trap Poisonstorm - (Insane damage,Budget Atziri,all mapmods,100% Chaos Firestorm)[Uber Down]
also just stating that your poison damage is not quite as large as you think it is, in your math section.
poison does not scale with AoE damage or spell damage at all, so you're not getting the benefit from AoE passives/modifiers, including conc effect (which is massive). it PROBABLY is and does scale with trap damage though, but so far its unconfirmed as far as i can tell in my research towards the topic. im not sure if that means there would be a better support gem than conc effect or not. conc effect does still raise your initial chaos damage that poison is scaled from, but it doesn't double dip into the poison damage. i wonder if rapid decay would compete as a support at that point or not. |
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In your uber video you seem to run a completely different setup (only totem, rain and 2 vaals).
can u post what gem/item/flask setup you run for uber? |
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Not sure what happened but i ripped at atziri on hardcore . Honestly i dont even know what the fuck happened. Can she puncture? I was out of flameblast and just end up in the north west part with a ressurect in town button thing. Could be desync i guess. She started flameblast and i dodged those obviously. Then some red circle appeared so i ran north west slowly and suddenly i die.
So upon dying itook my 10 atziri set in standard and facepalm every runs. POP a totem at trio and throw 3 trap middle. Trios dies. ALLOF THEM. Ran 10 run flawless,no death. So must have been really bad luck or just fucking game want me dead :D . But making another one i guess. Just a sad day for my currency :D. RIP consuming dark :D. **luckily enough i stashed the bino before attempting atziri :) |
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" When you reach over 5k or 5.2 5.3k hp her spears should not one shot you and her spears will cause bleed. |
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" You can check my profile to see the set up im using, it's a more damage version with master sapper node. For flask, just make sure you have instant hp recover and remove bleeding then you will be fine. |
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" Rapid decay will never be a good pick imo due to it short both your firestorm and poison duration, you will lose actual dps becasue of it. Also, with rapid decay you need a 4 off color mantle which cost too much. For double dipping, area damage should not double dip as GGG said in the recent Q&A, trap damage is till unknown. But as we can see the insane damage is real so I believe trap damage double dip. |
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" Although GGG said area damage doesn't double dip, it actually does. https://www.reddit.com/r/pathofexile/comments/3xsh77/how_is_it_that_projectile_damage_increases/ Also some further info on double dipping for trap damage, void manipulation, & conc effect: https://www.reddit.com/r/pathofexile/comments/408vg1/eli5_double_dipping/ https://www.reddit.com/r/pathofexile/comments/3ysuqc/balance_of_doubledipping_in_dot_focused_build/ As mentioned before, spell damage doesn't double dip so it will only affect firestorm's damage. However, I'm sure GGG will "incinerate" this in 2.2 so enjoy it while it lasts. |
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except this is all based upon bino's heal, so im a little skeptical to say it actually does.
i had a build that was based around bino's heal and my heal would vary from 2k to over 10k hp per second, with a maximum of over 19,000 hp per second |
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" Bino's heal for this build is almost nothing from my experience, abyssal cry + life leech is enough and you dont need to get to melee tange to get the regen from bino's |
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" All poison builds will be die after this league, poison just too op. |
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