[2.1] Trap Poisonstorm - (Insane damage,Budget Atziri,all mapmods,100% Chaos Firestorm)[Uber Down]

Have people tried to path up into MoM after getting Potency of Will, MoM + EB is worth like 8 points of life on the tree giving us a lot of survivability?
How important are the Potency of Will Nodes for the Damage?

Playing this build atm and thinking about respecing them and getting Atrophy instead as that would be less points for lots of Chaos Damage.

But i can´t really say how important the skill duration is.. anyone done some math on this?
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
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allana wrote:
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anvilgod wrote:
Got to lvl 91 today and cleared T15 map for the challenge. Seems like I'll stop on this level and call it a finished char :)


+1

I am providing T15 twinned for people in global 820 now as I can clear the maps easily on my firestormer and kill bosses so fast on my trapper. Double kaom was incredibly easy, way easier than daresso


I can confirm that kaom was actually very easy if you can keep dodging the fireballs and his attacks (which are slow enough to dodge them easily).

Even though it doesn't have to do anything with this build, I did almost pull my hair out because of this: I got to the doors that lead to the boss area, but after I clicked on the doors, screen faded to black, sound stopped and got disconnected. Went again there, got disconnected again and again. Lost 3 portals because of this and to top it off, game froze for 5 seconds while fighting two kaoms, leading to death and another portal loss.

Managed to clear the map in the end, thanks to build's insane damage that drained both kaoms in a matter of seconds :)
Last edited by anvilgod#7511 on Jan 10, 2016, 2:38:20 PM
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Avmantox wrote:
Have people tried to path up into MoM after getting Potency of Will, MoM + EB is worth like 8 points of life on the tree giving us a lot of survivability?


If you reserve alot of mana MoM is a bad idea with Mantle, as chaos damage will pen the ES and lower your mana into low mana and you take 100% increased spell damage.
@WATCH_ME_QWER

Did u think about switching vaal grace for anger ?
Think we dont need the mana reservation and more dmg sounds great xD
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ZweihundertMorder wrote:
How important are the Potency of Will Nodes for the Damage?

Playing this build atm and thinking about respecing them and getting Atrophy instead as that would be less points for lots of Chaos Damage.

But i can´t really say how important the skill duration is.. anyone done some math on this?


I was also thinking of removing one of these clusters because I still think I need a few more 3 points of life.
I have not done yet because I have a certain limitation of orbs of regret and am waiting for the best time to buy / exchange more.



Hi i enjoy this great build

what's about this unique?



its give us sick damege and great "double dipping" :)
Sure its no defence but i like that's sick offence.
Now my firestorm tooltip dps6890(4845-7267) its so fun.



I use FireTrap in Dark its help my FirestormTrap cooldown time.
avg5072DMG enough to kill non rare mobs :)
Last edited by happyneet#2177 on Jan 10, 2016, 10:15:43 PM
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Nyurael wrote:
@WATCH_ME_QWER

Did u think about switching vaal grace for anger ?
Think we dont need the mana reservation and more dmg sounds great xD


You can not run one more aura due to the infernal mantle downside.
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happyneet wrote:
Hi i enjoy this great build

what's about this unique?



its give us sick damege and great "double dipping" :)
Sure its no defence but i like that's sick offence.
Now my firestorm tooltip dps6890(4845-7267) its so fun.



I use FireTrap in Dark its help my FirestormTrap cooldown time.
avg5072DMG enough to kill non rare mobs :)


If you can get enough res and hp on other gear, this will be very good to use. But our damage is already overkill, so I value defense more.
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Crytyas wrote:
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ZweihundertMorder wrote:
How important are the Potency of Will Nodes for the Damage?

Playing this build atm and thinking about respecing them and getting Atrophy instead as that would be less points for lots of Chaos Damage.

But i can´t really say how important the skill duration is.. anyone done some math on this?


I was also thinking of removing one of these clusters because I still think I need a few more 3 points of life.
I have not done yet because I have a certain limitation of orbs of regret and am waiting for the best time to buy / exchange more.


The duration nodes extend both the firestorm length & duration of poison. With both clusters you get a 3.8 sec duration, with just 1 cluster you get 2.9 sec duration (assuming you didn't take the shadow duration node). You will only see a benefit if the mob takes longer than 2.9s to die (assuming the monster isn't moving you deal about 76% of the damage without the 3 extra nodes). If the monster is moving than you might see a benefit with the extra poison duration (e.g. atziri trio). Assuming the monster gets hit just once and then moves out of the damage area you would see a drop of about 22% damage without the 3 extra nodes (though this will depend on your tree & jewels).

I've done normal atziri with just one of the duration clusters and had no problems (I haven't tried uber yet).

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