[2.5] Death's Kiss, a Trickster Essence Drain/Contagion full build and leveling guide
" Carcass Jack is nice, no opinions on Bino. If I had a 6L Carcass I might use it, but this assassin's garb will have to do until that day happens. |
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" My playstyle is mobility, gear trashy so eva and ar not good which i keep moving around, whirl hardly to avoid hit and since its a mechanic-based playstyle , i cant use slower proj, its too slow and too hard to aim right. |
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Ok, after a day of testing, I've decided I still prefer Poison + Slower Projectiles (Replace with Empower 3 end game). The Poison stack, while it does not spread to other monsters, when you stack in on rare/unique mobs with tons of life, the stacking of the Poison does do a significant amount of degeneration.
If you want a bigger damage degen being spread out with Contagion, remove Poison. If you want your ED to function as a good single target, while sacrificing a bit of the spreading degeneration, use Slower Projectiles + Empower or Faster Projectiles. |
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This seems pretty fun, I'm still a fairly new player but am looking to create my second character to play with some friends. My first was a 2H Cyclone Marauder.
Is this build fairly beginner friendly? Would you recommend it for someones second character with minimal currency? For those of you who have used this build for a long time, is it still fun? Lastly, I plan to also group with friends at later levels. Is this build THAT bad in groups to the point of not even bothering? Thanks! |
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" This build is not really suitable for groups if you want to contribute to damage. It works, but you will be more useful as a double curse walking bot rather than something that can help clear out packs. It's super budget friendly, you can farm on a 4L on dried lake, although a 5L would be good to have for mapping.. |
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My animated guardian doesn't heal up. I am a fairly new player and have never used that skill before. I have seen videos where the animated guardian goes to town with you and heals to full. Mine gets wounded and dies over time because I can't ever heal him.
I end up having to keep making a new one. Right now it is not a big deal because I just use items that I found, but down the road, if I make the one with uniques like you suggest, it will be expensive to buy new parts for him every 15 minutes. What am I doing wrong? |
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" Did you get the minion life regeneration node near the Templar side? |
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" Ah, ok. I see now. No, I don't have that node yet. Thanks for pointing it out. I will just use the chaos golem for now until I get that point. Last edited by FooWho#1564 on Jan 3, 2016, 12:28:56 PM
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Hello!
when you say "off hand" for some of the jewels, what do mean by that? what are we using the extra gems for in gameplay? contagion, fast casting and blood magic? thanks all |
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My take on this build
I'd suggest you use a Consuming Dark. It saves a gem slot on your setup by freeing poison as a support gem AND helps you a great deal with bosses and chaos resist rares. Combined with Winds of Change gloves, you will have no problem with the slower projectiles gem. My blashephy setup is Vuln + Enfeeble. I find it better (and safer) since I play Talisman HC. My current gear ( I am level 80) 5500hp + 1100 ES:
Spoiler
You can see my passive tree ( did some changes) in my profile page. Last edited by Felekis#3111 on Jan 3, 2016, 6:27:39 PM
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