(3.2) [Lighty] Bladefall Totem's - Better Every League Since 2.1
" i have the same question...didn't bladefall get buffed or was it a nerf i don't remember | |
Having a ton of fun with this build in incursion atm, but i just got to the trickster passive and i dont seem to be gaining any power or frenzy charges on kill. Did they change it so totems cant proc it?
|
|
They changed the Hierophant node of the Ascendant. They took away the"%50 chance to gain a power charge when you place a totem" and replaced it with "gain arcane surge when you or your totems hit an enemy with a spell". Which is nice, but the lack of power charges makes this build in need of a rework. The power charge nodes aren't necessary, the dual Shimmerons are superfluous. The fact that they took away the helmet restriction for the extra totem means that this build needs a complete re-work, It may be viable for high-end content, but it's hard to see it in theorycraft. Need to build this anew and gather up tons of Regret orbs to see what actually works.
| |
This build is not viable anymore. it was completely and i mean completely built around the "GAIN POWER CHARGE" proc so yeah this build needs completely reworking. My advice, switch the void batteries for 2 poet pens, run Bladefall in one and Blade vortex in another, with frenzy in a shaper pair of gloves for faster attacks/or curse on hit and then just go to town. The damage output is insane and can facetank most content with watchers eye (vitality) and some good rings with +life gain per enemy hit by attacks, hope this helps.
|
|
A Poet's Pen build is a completely different build. This is, at its heart, a totem build. I agree, though, Bladefall/Blade Vortex in dual Poet's Pens would be insane. But that wouldn't be a rework, it would be a whole other build, IMHO.
|