Talisman and Poison Questions and Answers
Does linking Poison to Caustic Arrow somehow make the clouds stack? I've seen 2 videos in which this does seem to be the case, and it also seemed to work when I tested it myself. The dot increase seemed to be much more than I would imagine from the normal on-hit poison damage, given how low my actual arrow dps is.
|
|
" Now if they only can come clean on the T-shirt Problems, because it is real bad business for GGG and it is costing them Thousands of Dollars and it is leaving a really bad taste in peoples mouth's. EOL |
|
so far i havent seen much power out of using poison and shadow compared to the other elements. ive backed my level 54 shadow out of most the poison/dot/chaos nodes right now because even with all them plugged, adding the added cold damage gem surpassed the poison gems dps by a lot. thats bad.
|
|
Okay, a decent, clear explanation of these things... but I'd like y'all to work in one more:
Since the 'level' of the creatures spawned is determined solely by the talismans used, there needs to be a level counter visible somewhere while you're socketing the talismans. Having to run the math in your head or with an out-of-client calculator is a PITA that is disruptive to game flow/immersion. As well, you might want to implement 'recipes' (crafting for the resultant mods of the summoned mobs and perhaps the hoped-for-pray-to-RNG talisman drop) dependent on what talismans are placed where in the summoning altar. Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive. Patch Notes 3.19: Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment. |
|
As a somewhat casual player (who often gets sucked into the general awesomeness of POE on a somewhat regular basis :)), I have to commend the effort you as a team of professionals approach your communication towards the community of players. I will never take for granted the amount of work and dedication you all have towards creating such a deep, rewarding and fun gaming experience.
Happy holidays guys and gals at GGG, and may 2016 bring about much success for you all! The adventure is not outside...it is within.
|
|
I have a fire spell caster that uses 100% fire to chaos conversion with Consuming Dark to poison enemies. I understand that chaos damage nodes will double dip, dealing extra hit damage with my spells and also increasing the amount of chaos damage the target takes with each poison stack. Are there other nodes/bonuses etc. that can be used to double dip the damage in this manner? In particular I want to know, does Increased Damage from jewels or items cause the dot damage to be increased?
|
|
" edit: That is a bit confusing, but i read here: Recent Community Questions Answered! https://www.pathofexile.com/forum/view-thread/1528287/ I taken it for good. IGN: SeaLaser Sea Builds, Characters, Shops, Links & Records: https://www.pathofexile.com/forum/view-thread/972683/ Last edited by RoyalStar#5086 on Jan 2, 2016, 6:02:28 PM
|
|
" hold alt while hovering the talisman. |
|
" Hi, I know this is an old post but just wanted to know if the same still applies to poison ailment in 3.0 beta ? If I hit an enemy using Viper Strike while having Mortem Morsu and Snakebite equipped with full frenzy charges, do I only apply 1 stack of poison on hit or do I apply 3 stacks of poison? Thanks. [3.7]Chaos Agnostic - CRAZY Life & Mana Sustain!!!:
https://www.pathofexile.com/forum/view-thread/2590042 [S1E8]Hideout of the week, Mausoleum of Bones: http://www.pathofexile.com/forum/view-thread/1088469 |
|