[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]

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Milkyslice wrote:
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TheCreatek wrote:
Going tomorrow for Atrizi, How much you had dps on ur searing bond when u did ur atziri? And what level were you? I got 5k hp and 500es now Im lvl 78, I think I get few levels and then go for it.

https://www.pathofexile.com/account/view-profile/TheCreatek/characters
character: pierupaska


EDIT: Also whats ur flask setup? What do I need in each flask for atziri?


i wrote it in the atziri section and you see the stuff in the video section (atziri). Flasks, gems etc are mentioned for every fight. The rolls on the flasks dont matter that much, but bleed removal on one flask and maybe ignite removal is fine

cant check the searing bond dps atm, currently at work (never checked is if i am honest :P dont care about tooltips).

your gear looks ready for atziri, would wait for lvl 80 and a fresh lvl up so you can die a few times without losing xp.
If youre not experienced with the map you may die due to little practice with dodging.


Im pretty familiar with the fight but im HC so gotta go prepared :P
i would wait for lvl 85 then :P
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice#1099 on Dec 22, 2015, 8:55:34 AM
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Chickos wrote:
Recent Community Questions Answered!

Does Rapid Decay with Righteous Fire work with the degen + duration tag?

It will not work with Righteous Fire, as Righteous Fire doesn't have a duration.



Spell Totem is a duration skill.
I think Rapid Decay work, and the totem last drop from 9.3sec (w/o RD) to 8.1sec
IGN: Feniksa
Last edited by DkCf#0266 on Dec 22, 2015, 11:39:13 AM
I tried it with my respecced Mara. And while it is definitely fun to play i felt squishy. So then i tried it with my other free respec Witch. And Combined this idea with Dyness Tank.

Basically Dyness Tank is simply CI with Zealoths Oath and all life regen passives and ES passives taken as much as you can.

Interestingly going after life regen passives brings you exactly in the places this build goes.
Plus 2 Juicy regen passives coincide with big Fire Damage (Arsonist) and Over Time Damage (Growth and Decay).


So adding to it dual totems, and a few totem life passives and area passives and dual curses that just happened to be along the way was simple enough.

Here's my passive tree at level 72. So it obviously has place to grow:

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwMBBg4J9gthDF8NfA5IEMwRUBGWFdcZLho-GmwbJRynHNwdFCL0Jogn7Sj6KS4rtiy_Nbk8LT1fQYdFnUmxS65SU1NSU6VWY1cNV8lY5VorXz9mnmjybAttGXy4ffV_xoLHg8yGroxGjxqPRpMnl_SYrZrgna6hL6PypwinK69stAy3MLc-uJO-isHFwxPEWMT2xq7K09R818_ZW9lh34roWukC6rrr7uwY74jxrPZI98H4k_k3-ej60g==?accountName=diablomig&characterName=AliceOfShadows

The difference is that i have > 8000 ES with 1040 regen! Try to get that kind of tankiness with life build. Plus no more chaos damage. And Both Soul Mantle and DIscipline fit nice into this build because it is ES based. So both you and totem damage benefit from it.
Last edited by diablomig#0617 on Dec 22, 2015, 5:47:19 PM
Question: Does RF / Searing bond count as 'ignited' for the purpose of celestial punishment? 25% increased damage is pretty nice....
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starlight_angel wrote:
Question: Does RF / Searing bond count as 'ignited' for the purpose of celestial punishment? 25% increased damage is pretty nice....


Its not an ignite: Damage over time effects, such as Searing Bond, do not hit and therefore cannot inflict ignite. - wiki

Both Skills are Burns and not ignite

But still, it would be only 13% per point. 8%+6%+25% = 39% for 3 pts > 13% per point. There are better nodes in the tree for this ;)

Good thing you asked, had to doublecheck too :P
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
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diablomig wrote:
I tried it with my respecced Mara. And while it is definitely fun to play i felt squishy. So then i tried it with my other free respec Witch. And Combined this idea with Dyness Tank.

Basically Dyness Tank is simply CI with Zealoths Oath and all life regen passives and ES passives taken as much as you can.

Interestingly going after life regen passives brings you exactly in the places this build goes.
Plus 2 Juicy regen passives coincide with big Fire Damage (Arsonist) and Over Time Damage (Growth and Decay).


So adding to it dual totems, and a few totem life passives and area passives and dual curses that just happened to be along the way was simple enough.

Here's my passive tree at level 72. So it obviously has place to grow:

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwMBBg4J9gthDF8NfA5IEMwRUBGWFdcZLho-GmwbJRynHNwdFCL0Jogn7Sj6KS4rtiy_Nbk8LT1fQYdFnUmxS65SU1NSU6VWY1cNV8lY5VorXz9mnmjybAttGXy4ffV_xoLHg8yGroxGjxqPRpMnl_SYrZrgna6hL6PypwinK69stAy3MLc-uJO-isHFwxPEWMT2xq7K09R818_ZW9lh34roWukC6rrr7uwY74jxrPZI98H4k_k3-ej60g==?accountName=diablomig&characterName=AliceOfShadows

The difference is that i have > 8000 ES with 1040 regen! Try to get that kind of tankiness with life build. Plus no more chaos damage. And Both Soul Mantle and DIscipline fit nice into this build because it is ES based. So both you and totem damage benefit from it.


I wanted to plan a CI and one MoM build for RF totems too, i will probably add it later.

Currently i could get >7% regen with >5.5k life + FLASKS :P

There is nothing wrong with CI, but i personally dont feel comfortable with it.

I would just go for the scion regen instead of the cluster@MoM.

I can only highly recommend AoE nodes and curse effectiveness, but you'll probably get them i think ;)
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice#1099 on Dec 23, 2015, 1:26:37 AM
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I can only highly recommend AoE nodes and curse effectiveness, but you'll probably get them i think ;)


Yes, i'm currently leveling to both double curse and area circle in Templar area.
Improved the Skilltree section, this picture should help new players with the pathing and it should help to understand why i picked some nodes and why not without using too much text.
I hope you guys like it <:)
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Is it worth using 3 points to get 8% reduced reservation cost from templar so that we can run 3 blasphemy auras? (flam/vuln/ele weak). The first node also gives aura radius which is a nice boost to blasphemy. I see that you had enfeeble on CWDT, but when that isn't triggered, you effectively lose 20% dmg from having one less applied curse for doedres scorn. Is AA a big deal?

Alternatively, enfeeble could be your 3rd curse, and an always on enfeeble is probably better than AA.
Last edited by starlight_angel#1559 on Dec 23, 2015, 7:48:45 PM

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