[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]

Update

added uber atziri and ghosted phoenix fight in the video section


Will record a full phoenix fight soon and try shaper
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
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Milkyslice wrote:
The firedmg on the help increases our damage, i also use one.

The enchant on the other side is next to useless for this and any other build.

Flammability curse effect would've been good for excample, but duration is meh, because mobs die quicker than the curse runs out and orb of storms (to curse and eo) should be up most of the time, too.

sorry dude


Ahhhh okay - I understand. It's a lack of understanding the mechanics on my end - I got flammability and ignite confused. Off onto PoE trade it goes then!

Many thanks for the build again though - I'm really enjoying it. Looking forward to seeing your Shaper fight ^_^
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Milkyslice wrote:
Update

added uber atziri and ghosted phoenix fight in the video section


Will record a full phoenix fight soon and try shaper


Could you check my build, I don't understand how you have almost 1k life more than me.
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Draconianpr wrote:
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Milkyslice wrote:
Update

added uber atziri and ghosted phoenix fight in the video section


Will record a full phoenix fight soon and try shaper


Could you check my build, I don't understand how you have almost 1k life more than me.


Doon adds strength which is like 30 life, belt, amu and shield have more life, only the boots are lower (which i will upgrade next).
On top 5lvl difference which are afaik 20 life and 12% life on the skilltree which you don´t have
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Milky,
You are using Chieftain this time around, is it pure prefference or do you think it is better than Berserker now in 2.6 with all the other updates.
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Silvoz wrote:
Milky,
You are using Chieftain this time around, is it pure prefference or do you think it is better than Berserker now in 2.6 with all the other updates.


pure preferenced. I like it a bit more relaxed this time around, less enduring cry spamming for charges and lifereg/recovery and more safety.
Dmg wise it's worse ofc, but still enough dmg and not noticable while mapping
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Shaper Down!

Uploading the Video in like 10-12 hours, going to bed now... but still pumped up.

2 avoidable deaths, can be done deathless with some practice.

Also: Boots dropped :(
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice#1099 on Mar 8, 2017, 4:08:12 PM
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Milkyslice wrote:
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Beastosh wrote:
Thanks Milky, I had a great time with this build.

Just one newbie question, if I pick the Elemental Equilibrium node, aren't Orb of Storms and RF gonna overwrite each other overtime when they are both on the ground?


No, Dots never apply Elemental Equilibrium. So you can use searing bond, righteous fire and scorching ray without any conflicts.

Orb of storms only applys Elemental Equilibrium if you havent skilled ancestrals bonds, with it you have to use a lightning or ice trap.

In my case i have respecced ancestral bonds because i have three totems without it and dont want/need a 4th, in other cases i would keep it ;)


Great explanation! You are ahead of me. I am going to put back ancestral bonds and try out a lighting or ice trap see how it works!
so if i haf ancestral bonds, my orb dun proc EE?

i find it hard to do lightning trap + orb + lay searing bond + rf totem every single time. besides i dun haf any empty skill buttons anymore. :(



Im a puss.. coz im running discipline, arc armour along wif cwdt gems/immortal call, etc.
how to further optimise my gear? exclude the end game weapon + shield... tks all. :)

i haf a disc gem in my weapon coz i dun wan all the mana to go to waste. lol.. lazy to lay searing everytime also..


Last edited by dunaskmey#1165 on Mar 8, 2017, 10:32:33 PM
I explained it in the guide, faq etc when and how to use traps and oos...

- Place totems
- mobs die? proceed

- mobs dont die instantly? Use orb of storms on top

- Got a breach, elreon mission, essence monster or boss you can drop a searing bond totem to increase the singletarget dmg
- same with throwing a trap for EE

You dont have to do this overy monsterpack, only on hard stuff
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice#1099 on Mar 8, 2017, 11:21:16 PM

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