Content Update 2.1.0 Patch Notes

power siphon being my favourite skill, the buff isn't nearly enough to even combat kinetic T__T , kinda wish wanders were given more attention
erma gherd

Spark starts WITH FOUR PROJECTILES? and gets SIX AT LVL 17?!?!?! Am I reading this wrong or did they just give spark a free lmp buff?
Great Greater.. Grinding Gear Games !
rip vaal groundslam, you will be missed but dont worry, vaal spark just the same as before to make up for it.
Is "Hinder" only for PvP? (Will we still be able to put multiple Movement Speed slows on Mobs in PvE?)

And with the instance-wide cooldown on bursty skills, it kind of removes the main draw of going Acrobatics I think..
EA IGN: Man_Screams_At_Skeleton
Holy crap, goddess unleashed has been unleashed
"
XigTek wrote:
"
Chris wrote:
Well spotted! This was because we combined the lines late in writing.



Quotes in quotes in goats.


I'm loving that Lightning Strike and Wild Strike change.


I fixed it so fast, though (like, within the same minute I posted it)! Time to nerf Chris' posting speed...
I already wanted to play magma orb in talisman...but isnt the buff to it like...way too much ?

compared to poor fireball especially ? I mean it got 20% damage boost, it got an extra chain and got...wait for it...45 more damage effectiveness ? um...the damage potential is insane here especially since you can scale it off aoe and projectile damage
Last edited by grepman#2451 on Dec 9, 2015, 12:59:18 AM
Shockwave totem got buffed? Really?

...

I did _not_ see that coming. It was one of the stronger skills/builds in 2.0.

Insanity I say.
Do the threshold jewels still require 50 of the aligning stat allocated to use? Are they still only a medium radius? Ive come to terms with needing them to make certain skills viable but having to inefficiently path around jewel sockets as well is kind of a kick in the nads on top.

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