[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions

"
IamPeyter wrote:

"
Masonic_ wrote:

In that case, why is EE good? for single target? I cant understand since the explosions overlap, the explosion aoe is huge so monsters nearby instantly become fire resistant...


They become fire ressistant after being hit by the explosion, thats when it's already to late for them. U can also just reapply the EE with another hit ( 5+ Attacks per second


So all the fuses add up to make one big explosion rather than several small ones? Otherwise if they make several small explosions it seems like EE would be bad. Did you test it in PvP or something reliable like that?

Also have you been able to clear HOGM with any significant amount of iir/iiq?

How is reflect in -max maps? Do you instagib yourself if you don't have a ruby up?
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
Kanon 1 are you swapping in conc effect and faster attacks for bosses, i just levelled to 66 today no problems with bosses, (i do have a 6l though).
"
MatrixFactor wrote:

So all the fuses add up to make one big explosion rather than several small ones? Otherwise if they make several small explosions it seems like EE would be bad. Did you test it in PvP or something reliable like that?


Not to sound ignorant, but I'm pretty sure the guy who killed Uber knows what he's doing. And yes, fuses add up as one explosion on one target, and considering that any hit from you would reset EE just back to vuln to fire state (be it new EA fuses or RoA-curse on hit ones), I see no problem.


To OP:
Is Celestial Punishment totally not worth the 2 points? I've been able to pretty reliably ignite with my 20% EA so far, and it would kinda help with single target? Or there's a specific reason not to get it?
.
Last edited by MMM747#2549 on Nov 4, 2015, 4:37:43 AM
"
Koksii wrote:
You should also try to get ignite chance on jewels and a 2nd Explosive arrow setup with ignite chance and conc effects


Could some explain once and for all (with some detail) how two explosive arrow setups interact? I know poe well but this still confuses me.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
"
MatrixFactor wrote:
"
Koksii wrote:
You should also try to get ignite chance on jewels and a 2nd Explosive arrow setup with ignite chance and conc effects


Could some explain once and for all (with some detail) how two explosive arrow setups interact? I know poe well but this still confuses me.


Im pretty confused on how EE interacts. Hope someone can make some diagrams or videos. I see that explosions from the same fuses explode at the same time. But explosions from each seperate fuse (in a gmp link) seems to go off at different timings (based on when they contact)
With ee the proof is in doing it, once you spec into it the clear speed is greatly improved, while fully possible that occasionally an explosion from elsewhere will make something more fire resist its so rare and on trash that it really doesn't matter.
How does + additional Arrow works on Quiver is it like if im using twice Explosive Arrow it Shoots 4 ?
What should I focus on jewels first?
Proj damage?
Fire damage?
Area damage?
Last edited by Nezrul#1393 on Nov 5, 2015, 5:13:04 AM
"
Nezrul wrote:
What should I focus on jewels first?
Proj damage?
Fire damage?
Area damage?


Those all do EXACTLY the same for the explosion damage. Proj damage is the only one that affects the DPS for the Arrows, if you care ;).
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590

Report Forum Post

Report Account:

Report Type

Additional Info