Build of the Week: Dariidar's Blink/Mirror Arrow Summoner

very nice build!
great idea
I wish I could take such sexy character shots like you do Chris. (Talking about the one with Atziri and the two clones of the guy in the video lol).
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AdzPoE wrote:
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Flyboydeath wrote:
Great job ok the BOTW presentation GGG. This build has been one of the more interesting ones I have seen in a long time. This is why I love this game and this community. Where not all forced to be hammerdins.


You aren't forced to be a hammerdin in d2 either, the build is just inexpensive and can easily clear hell, making it the natural go to build for anyone farming the start of a league. If you ever experimented in d2 you would realise that there are around 70 some builds viable for end game/pvp.

Honestly my opinion is that trapper is much more of a faceroll OP bullshit build than hdin (assuming you already have infinity).


ya hammerdin wasnt all that great. trap sin and light sorc even with just tals and then the infinity for both sorc and trapsin made them fine to play. especially in hc league. even ww barbs could be good but kinda slow at runs.

oh wait unless you botted then hdin was probably the best choice. since i never botted or needed to also didnt care much for hdins. tal light sorc was my fav for sc and trapsin for hc.

ahh i miss d2 wont be a game like it ever again. a end game with grinding that doesn't rely on rng and is balanced out to get max level. hopefully one day poe will be like that, but till then this game end game will fail and more and more people will flood from this game to others that have fun to play end game content. if you lose the fun to playing a game then it won't be worth playing. I am starting to get to the point even 4000k baal runs seem more fun then trying to do maps and trying to sustain them on my own. consistancy and balance and having fun is the key.
rawrawr
Last edited by Phish#0612 on Sep 29, 2015, 4:35:52 PM
Definitely super-schway. ++.

Also, is it just me, or does this vid feel different than previous ones?
- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - <
<739610877-3104-376.101077-1106.75103739110792103.108-5'92.9410776.>
- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - <
Mirage of Bones is that you?
nice
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pneuma wrote:
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moo13 wrote:
Morse did it first.

after that the build was made by RAIZQT (8 months ago)

https://www.youtube.com/watch?v=gsOslEs9WTw

Naeblis (https://www.pathofexile.com/forum/view-thread/1126766) and myself (https://www.pathofexile.com/forum/view-thread/1127263) had the build up and working right after 1.3 release 9 months ago in mid-December.

The current iteration is an immense improvement over all the 1.3 versions, and dariidar's build looks to be the best in 2.x. Figuring out the aspd breakpoint was a major discovery, figuring out how their hp worked was extremely important (for the MI clonebombing, though nerfed shortly afterward), as was getting comfortable with EE and nailing down the correct tree out of lots of options.

Hell, just figuring what all supporting skills to use was a battle all by itself. Being a summoner, there's about 28490284 options and only 8 open sockets (+2 from unsets) after you dedicate bow and body to summoning and one 4L to auras.

The one thing that I've yet to see is someone take this concept into physical scaling instead of flat elemental scaling. It's theoretically even stronger than what the BotW shows, and it starts outscaling flat elemental with base physical not much higher than Lioneye's Glare (granted, you need to account for accuracy).

I totally agree with the start of Raiz's video though: it is one of if not the most complex builds in the game right now.



I did start with Mors did it first for a reason :) I'm from Finland and I don't use extra words to express when I'm sarcastic.

Good you have starter to do that before. It's nice that there is also some proof.
Great Idea for a build. Nice that it works
Good job.



Great a new nerf of the week episode :)
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pneuma wrote:
The one thing that I've yet to see is someone take this concept into physical scaling instead of flat elemental scaling. It's theoretically even stronger than what the BotW shows, and it starts outscaling flat elemental with base physical not much higher than Lioneye's Glare (granted, you need to account for accuracy).


First off, thanks for your contributions to Blink/Mirror arrow builds. Yours was one of the threads I followed when I first attempted this in 1.3.

I've made a dps spreadsheet in my thread and I've theorycrafted all sorts of possibilities for Phys scaling. If you replace Lioneye's with Gale Fletch or Glyph Mark, replace Anger with Hatred, Added Lightning with Added Fire, and WED with PPAD, you will still have lower sheet dps than my Lioneye's ele build (and this doesn't account for the lowered accuracy, either!)

Even with Gale Fletch/Glyph Mark equipped, Empowered Anger still beats Hatred, Added Lightning still beats Added Fire, and WED still beats PPAD (If you compare each of those gems on a 1:1 basis). So even with the strongest phys bows in existence, ele damage scales better!

I just don't think Phys can ever be feasible, without insane investment.

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JungTzu wrote:
My version of this build is better !!! Mwahahaaa ! Will post on the forum soon, using Wrath/Anger/Hatred + pierce/Drillneck = OP. Kidding, it would actually be kinda hard to judge wether or not mine is more effective.


Try to get a video!! I'd love to see it in action.
Mirror Arrow Summoner: https://www.pathofexile.com/forum/view-thread/1422529
Teleports Behind You: https://www.pathofexile.com/forum/view-thread/2123293
Magma Orb Deadeye: https://www.pathofexile.com/forum/view-thread/2736039
Last edited by dariidar#0631 on Sep 30, 2015, 11:14:12 PM

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