Full Details of One-month Flashback Events
Looking forward to this league! Seems entertaining and fun!
Thanks GGG! PoE is not the same anymore since 3.15.
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Wow... I have almost nothing to complain this time, maybe some minor things. Finally a "temp league" that I enjoy... at least on paper, bring it on! ;)
Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart Last edited by ScrotieMcB on February 30, 2016 0:61 PM Help Charan color the board - use [u color] to make your posts shine. |
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" The first time Zana gave me Untainted Paradise I got an Inner Treasure rare :( Gameplay & Level Design
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nice work with adding challenges to the 1 month!
you must have an excellent game-engine now since you were able to add it so quickly :) looking forward to the race, even though i will be busy with studying in school a bit |
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Great race comin soon :)
Great job GGG, rewards are cool, seraph and random draws and something for top racers all at once. Its just what i propsed in feedback hehee. Thx for listening :P ________________________ Immo_scion - Lv 100 solo - Playing in partys is too easy - solo for life :) |
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I really like how the challenges force you use the modifiers in the map device!
In 2 years of playing I have seen 3 divine shrines. |
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Not gonna lie, feeling a little salty after reading the requirements to get Alienware bundle, "First to 100." I feel that's guaranteeing anyone who no life's for 2 weeks will get it, I'd rather see it be raffled among those who reach level 100 or among those in the top 10.
Admit, not overly interested in the prize itself, but the fact that I was instantly opted out for a chance to win it. Edit: I do like the idea of 20 challenges though, some are bit RNG based, but I don't need all 20, I don't need the helmet. IGN: Lil_Crimson Last edited by Lil_Crimson#4281 on Sep 25, 2015, 7:43:24 AM
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I know you guys said the challenges would be harder this time, but is it possible to reduce the prize range for the last piece of the seraph set to 17/20 challenges?
As a more casual player, the level of RNG required to complete some is worrisome to me. I mean, is there a way to guarantee that I will run into Igna Phoenix? Or a mob with Inner Treasure? This event isn't like the last one, so if you miss the final day with a particular league mod (or if RNG screws you on that day and you never run into the specific enemy) you're going to be screwed out of getting an item. (...Well, I guess there's always Zana Maps, but I've never had the capital to complete those even in Standard League.) Alternatively, could you consider adding in a few more options to the challenges? Give us an chance to kill a few of the other really tough rouge exiles in addition to Igna, for example. I'm really excited for the challenge league since it gives a chance for everyone to win some cool prizes, but I think these changes would make the league a teeny bit better! Unlimited Blade Works - Illya (Animate Weapon Ranger)
http://www.pathofexile.com/forum/view-thread/1063521 |
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problem atm is more like all the noobs is whining cus they expect to be able to get lvl 100 and all challenges done every league.
i hope that GGG will never fall into this, best thing about wow back in the days was that it was nearly impossible to clear the content and if u did u was only 1 of a few who was able to. when this got changed all the good players left and got replaced by 10 times as many kids with no idea about skills or anything the HARDER the game the more fun for me. if u are a casual player and dont like the leagues just play your standard kid toon instead, challenges in this league is Really really easy, the people whining about challeneges is the same kids that whine about nerf to lvl 100xp tho none of them would ever get a lvl 100 on a temp league anyway. |
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I hope people will pitch in and help each other get the sites full of the relevant info when warbands/tempest week. It will be more fun for everyone, challenges will be easier (reporting quickly tempests with exiles and spirits for ex) and show GGG the potential of this kind of system (so that they may in the future create/support the sites themselves). Intercommunity help can be cool, and benefits both solo player and party player ;)
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