Rory's Skill Design Presentation!

Why don't you make new skill for melee 2H user? Bow user are already op in pvp scene they don' t need onother broken 1 vs 1 skill
IGN: crazyjake, ,BadAndAngry
This is an absolute gem!
Thanks for letting us in on the skill design, it's so fascinating when the end results are so amazing. I think we all applaud the work you do, given the scaling options in Path of Exile (unique items/support gems/synergistic skills) there's a lot to consider when creating a skill so that it doesn't dominate the ecology.

I really really wonder what this skill will come to be -usually when you go for a bow, you do it for the range, and this skill appears to be a CQC skill that turns the bow mentality on its head. It's great!
Chin Sol Railgun, here I come!

In all earnesty, what melee and ranged need is a skill that can be charged, like Flameblast.
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Meakashi wrote:
Chin Sol Railgun, here I come!

In all earnesty, what melee and ranged need is a skill that can be charged, like Flameblast.


Vaal Laser, as a Wand skill, with a charge time.
"If they actually showed gameplay with it zoomed out and then zoomed it in for the real one I think there would be actual riots in the street. I think that people would burn the building down."
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IlluminaBlade wrote:
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Meakashi wrote:
Chin Sol Railgun, here I come!

In all earnesty, what melee and ranged need is a skill that can be charged, like Flameblast.


Vaal Laser, as a Wand skill, with a charge time.


Or a channeled laser, like Torture Chamber boss. Then again, that's a spell.

I meant a charged melee attack like Voll's Holy Ground Slam, and I don't remember any charged bow skills, but I'm thinking of something with minimum and maximum range, with an AoE splash effect, like shooting a ballista.
Very interesting but I think the (Powerpoint) presentation as such has a bit of room for improvement.

Some stuff to try out and play around with
E.g. if you want your audience to pay more attention to your talk and what you say, avoid full sentences on the slides. Keywords are fine.

Also, it's a lot easier on the eyes if you pick a colour scheme and stick to it, like using the colour picker to sample a bright colour from the screenshots and using this for your text (there are a lot of nice light greys in the images for example). White can be pretty aggressive and distracting on a dark background.

Same if you have to give a talk with lots of diagrams and graphs: pick a palette of related, not too aggressive colours (avoid red & green for the colourblind part of your audience) and use it throughout the entire presentation: Headlines, text, graphs etc.

I would also make sure that the borders of text and images are the same across the slides, i.e. giving myself a fixed area to use to avoid them jumping around between slides. There's nothing wrong with using left-bound text throughout the talk.


:-)
I think you invented new branch of science... : - D
Altho, unsure about Pointblank and Chin Sol, as mentioned. There will always be something that is not considered, heh. :D

Spoiler
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Alysma wrote:
Very interesting but I think the (Powerpoint) presentation as such has a bit of room for improvement.

Some stuff to try out and play around with
E.g. if you want your audience to pay more attention to your talk and what you say, avoid full sentences on the slides. Keywords are fine.

Also, it's a lot easier on the eyes if you pick a colour scheme and stick to it, like using the colour picker to sample a bright colour from the screenshots and using this for your text (there are a lot of nice light greys in the images for example). White can be pretty aggressive and distracting on a dark background.

Same if you have to give a talk with lots of diagrams and graphs: pick a palette of related, not too aggressive colours (avoid red & green for the colourblind part of your audience) and use it throughout the entire presentation: Headlines, text, graphs etc.

I would also make sure that the borders of text and images are the same across the slides, i.e. giving myself a fixed area to use to avoid them jumping around between slides. There's nothing wrong with using left-bound text throughout the talk.


:-)


Weirdly enough, I find this presentation very visually appealing. It might be just me, but I prefer light text on dark background. White backgrounds makes my eyes bleed. :-v
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
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Last edited by Perq#4049 on Sep 17, 2015, 5:22:29 AM
I guess if you use lmp/gmp the different overlapping AOEs won't create a shotgun effect?
Now do a whacking skill. Whacking is important. What's that word? Whacking.
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Hizsoo wrote:
The end result really similar to Ethereal Knives, but expectedly, the damaging zone interacts well with AoE increase instead of projectile speed. The skill doesn't interact that well with the current stat choices for bow users. AoE with bows? Maces can at least get some AoE increase from the skill tree and from the new implicit.


Ya I mean that whopping 4% AoE increase from the tree. Which you can get on a bow by socketing Lioneye's fall in the socket above RT.

In fact that places you in an excellent position to do an Armor based Iron Grip Bow build. That would allow you to take advantage of the AoE and Ele damage in the Templar tree which synergises with the skill.

There you go fixed all the problems you pointed out.

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