[3.2]Blink & Mirror Arrow Necromancer * Shaper down * Build of the Week * Deadeye version added*

>I was wondering how you were dealing with mana but man that shroud is expensive...plus accessories.


All you ever need is Stone Golem with ZO/EB. Use Redblade Band ring if the golem is dying too much. For no-regen maps, use vaal clarity for 20+ seconds of free casting.

Will update guide tomorrow if I get off work in time
Mirror Arrow Summoner: https://www.pathofexile.com/forum/view-thread/1422529
Teleports Behind You: https://www.pathofexile.com/forum/view-thread/2123293
Magma Orb Deadeye: https://www.pathofexile.com/forum/view-thread/2736039
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clandestinehp wrote:

Is the order go Fast Deadly, Tail Winds, Powerful Precision, then Rupture?

I was wondering how you were dealing with mana but man that shroud is expensive...plus accessories.


I did Gathering Winds -> Fast and Deadly -> Powerful Precision -> Rupture because I leveled as Molten Strike until I could use Lioneye's. Can probably do your order and start leveling with Blink/Mirror as soon as you get Fast and Deadly though, the clones do a lot more dmg than I thought early on.

I got lucky with some drops so I was able to invest in the Shroud build. Mana is still kind of an issue because I still have to use a mana flask after like 5x Blink+Mirror or run around for a couple seconds - need more %mana regeneration. Accessories were all cheap, only ~5c each.

But before that I was using Victario's Influence and crafted rares. Was still able to clear all the way up until T16 & T11 Elder, so the build is still fairly budget friendly. This is my starter character (and only character) this league so you can do it without funding.
Has anyone considered using Hyrri's Demise? I can easily push 300 to all stats and have a feeling it may be an upgrade over drillneck. Unfortunately it isn't in POB yet.
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Has anyone considered using Hyrri's Demise? I can easily push 300 to all stats and have a feeling it may be an upgrade over drillneck. Unfortunately it isn't in POB yet.


Don't think clones will have any attributes aside from the ones it gets from Hyrri's. So it will be weak and it will fuck your Elemental Equilibrium.

Build has been updated for 3.2.

  • Added some of insobyr's videos, hope that's okay with you.
  • Added PoB/skilltree for Deadeye.
  • Added CWDT Spirit offering setup in the Gem Links section.
  • Added a Budget Victario's influence gearing setup to the Gearing section.
  • Added Cooldown reduction & Intimidate to the Mechanics section.
  • Tweaked the leveling guide a little bit.
  • Added a section showing my approach for Deadeye this league. May consider updating it more in the future.
Mirror Arrow Summoner: https://www.pathofexile.com/forum/view-thread/1422529
Teleports Behind You: https://www.pathofexile.com/forum/view-thread/2123293
Magma Orb Deadeye: https://www.pathofexile.com/forum/view-thread/2736039
Anyone know how they interact with charges on player? Played tinker skin with trap mirror/blink and can say that seemed like onslaught from silver flask was affecting them. If they share power and frenzy not only in texture that would be awesome.
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manekrit wrote:
Anyone know how they interact with charges on player? Played tinker skin with trap mirror/blink and can say that seemed like onslaught from silver flask was affecting them. If they share power and frenzy not only in texture that would be awesome.


as far as I am aware, those are all just visual. Buffs don't get carried from player to clones.
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dariidar wrote:
"

Has anyone considered using Hyrri's Demise? I can easily push 300 to all stats and have a feeling it may be an upgrade over drillneck. Unfortunately it isn't in POB yet.


Don't think clones will have any attributes aside from the ones it gets from Hyrri's. So it will be weak and it will fuck your Elemental Equilibrium.

Build has been updated for 3.2.

  • Added some of insobyr's videos, hope that's okay with you.
  • Added PoB/skilltree for Deadeye.
  • Added CWDT Spirit offering setup in the Gem Links section.
  • Added a Budget Victario's influence gearing setup to the Gearing section.
  • Added Cooldown reduction & Intimidate to the Mechanics section.
  • Tweaked the leveling guide a little bit.
  • Added a section showing my approach for Deadeye this league. May consider updating it more in the future.


Cheers!
Could Saboteur be better in the trap setup? Was thinking of using it as a trapper but wasn't sure.
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burnmyrique wrote:
Could Saboteur be better in the trap setup? Was thinking of using it as a trapper but wasn't sure.

It`s like 2wice less dmg, but it provides very good survivability so might be an option(chain reaction not so needed/not so good).
Last edited by manekrit#6292 on Mar 14, 2018, 8:35:53 AM
Playing BA/MA Deadeye, and have a quick question on build path. I'm at level 88 and am looking for ways to push my character forward. I've been building a pure evasion character, buffing minions with generosity wrath/anger aura.

However, I found that by wearing Eva/es gear, dropping acrobatics and a jewel slot, I can go ZO/EB, allowing me to socket haste into alphas howl for 99% Mana reserved and using ES to cast. However, this means I can't use a bone helmet, as I need the Mana res reduction from alphas howl.

I'm not having any survivability issues at 196% life in tree and 5.7k with crap gear, but I'll be losing acro and 2% life Regen to ZO.

So which is better for dps? A generositied haste or a
jewel socket and bone helmet?

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