[2.0 Video Guide] Tanky Beginners Righteous Fire, Incinerate Build [Atziri & HC/SC Viable]

"
Avmantox wrote:
Hey Lifting Why do you pick up Unwavering Stance keystone? Is it needed?


He specifically addressed both of your questions in the video (at ~15:00). If you haven't watched it in full yet, you should.

To answer your questions: he indicated it is not needed, but it is very beneficial to have as stun immunity will help with survivability, and the loss of evasion is minimal as this isn't an evasion build anyways.

Keep in mind there are plenty of skill points to throw around in this build, so tweak it as you see fit while you level and play to suit your gear and preferences.
Okay ill revise the video.

I'm starting to get to the stage at getting jewels as well im guessing that might also be covered in the video?

But incase its not what sort of modifiers are best for us?
"
Avmantox wrote:
Okay ill revise the video.

I'm starting to get to the stage at getting jewels as well im guessing that might also be covered in the video?

But incase its not what sort of modifiers are best for us?


Not speaking for Lifting here, just myself. But I use Jewel slots to shore up anywhere I feel weak. If you feel all around good from stats/gear then you can use those slots for whatever you want (like +15% fire damage jewels aren't hard to find).

If your struggling just get more of whatever modifier(s) you are lacking such as %life, mana regen, etc...

Hi, thx for great guide, started to play not a full 2 weeks ago and somehow picked up this build for begining :)

Any recomendation to salvage as much as posible from old character after version changes to incinerate?

Incinerate is no longer affected by Spell Echo, as was intended in 2.0.0. Incinerate now only adds 50% more damage for each stage, down from 100% more damage. Incinerate's damage has been increased by 15% at level 1 and reduced by approximately 8% at level 20.


Again thx a lot, and any recomendation for what to pick for talismans, to somebody who had this build as his only and first character (now on lvl 68) ? Thx :)
Is this going to be updated?
(begginer/newbie question)
what weapon should i use? and its better i use shield? can you show me a example maybe? tyvm
"
iDrusty wrote:
(begginer/newbie question)
what weapon should i use? and its better i use shield? can you show me a example maybe? tyvm


Rise of the Phoenix is a unique shield thats mandatory for any RF build. Wepaon is debateable, but shield is not. Aurumvorax for weapon, Brightbeak for leapslam, Doryanis, there are a few options.
this build still viable on 2.1?
"
tiyuri0 wrote:
this build still viable on 2.1?


Viable. Worse than earlier in terms of clearspeed but still fine.
Just swap Spell Echo with Controlled Destruction.


Lifting will you update guide for 2.1 or into the trash it goes with
changes to Incinerate and Spell Echo?
build is still viable, this is my setup.



My damage is 60k, 75k against ignited enemies, I got 6k life 9k armour. lv 93.
I struggle on t13 yellow map bosses some of my gems aren't lvl 20 yet but I can toast most things with ease and only die to my own stupidity. I fuckin love this build. all i can say is you WILL degen more then you'd like if you have too much ES. the es on the shield and a node on the tree can't be avoided but try to get armour eva gloves thats my next move, es fucks this build over. The loss of spell echo can be compensated for, get life projectile speed cast speed and fire damage on jewels. and high projectile speed on wand is a must, absolute must because without spell echo we lose that speed, however controilled destruction gives us the damage back so you work round that.
IGN: Juxax
Last edited by GankstarVX84#3611 on Jan 23, 2016, 1:08:18 PM

Report Forum Post

Report Account:

Report Type

Additional Info