Developer Questions and Answers

1) What does clicking the chat gem really do?

2) Can you get Bex to record and post the following: "Betty Botta bought a bit of better butter to make her bitter batter better?" I like the way Kiwis shift all the vowels all willy-nilly.

3) There are a lot of in-game pets, what RL pets does the GGG have? Any odd ones?

4) What are your thoughts on virogenesis as an extraterrestrial source for the origin of life?

5) In terms of pending ecological disasters, how would you rank the following; acidification of the oceans as a result of increased atmospheric carbon dioxide, impact of melting icecaps on sea-levels and ocean currents, rogue viral strains coming in contact with critical population masses, food scarcity driving habitat destruction and creating global political unrest, and a depleted ozone layer allowing more radiation to reach the planet surface leading to mutated species and the eventual rise of the zombie apocalypse?

6) I want to have some pizza delivered to your office, which local shop do you guys prefer?

7) If time travel was possible, would you go back in time and answer my questions?

8) Who has the most toys on his/her desk? (support with pictures)

9) What's your take on the Sapir-Whorf hypothesis?

10) If Donald Trump becomes the president of the US, does that automatically mean that Heidi Klum has to become German chancellor, and Gordon Ramsey British Prime Minister? Follow up: When do you think Putin will get a reality show?

Thanks for taking the time to answer my questions.

-Norselord
With your increasing variety of interesting cosmetic purchases, would you ever possibly add the option to purchaze old voice-over packs? For example the old Scion or Templar lines?
- How many undiscovered vendor recipes left ?
- Are there discovered recipes that aren't on the gamepedia wiki ?
- How many of you play pen-and-paper roleplaying games ? Which ones ?
Do you plan to add a restart button to the exp / hour calculator ? It would make it much more usefull and accurate.

Also, whay genre would be your next game ?

Loving what you do !
Thalanza.
heya chris and ggg gang

i have been playing poe since it first came out in closed beta almost 4 year's i think (wow can't beleave i stayed with a game that long lol) well got a couple questions i think.


1. will there ever be a 1 handed crossbow made.

2. melee has 3 gem's for defence, vengeance, respite, and a dex one for duelwielding, i was wondering if your planing on makeing 2 more one for wand caster and 2nd one for bows.

3. is it possable to add more quest's threw out all act's, i love my quests and act 4 sad to say is way to short with quests and to do.

4. do you guy's plan on makeing a full RPG style like game like neverwinter nights with millions of quest and duel classing.

5. i so wanna see the chacters be able to switch from male to female when you make a chacter like, a male witch ot female templer, will we ever see this happen.
Life sucks; but damn i'm havin a ball doin it.
Last edited by Nuitariwolf#5737 on Aug 24, 2015, 10:06:03 AM
Hi, thanks for doing another one of these. Really enjoyed reading the last one. Three quick questions:

1) Do you guys (and gals) have any plans for opening up POE for modding?
2) What kind of MTG is played at the office?
- Standard? Modern? Limited? Which devs like which kinds of decks (Monored vs Esper Ctrl vs UR Turbo Mill vs UR Thopters vs BG Elves vs BR Dragons vs etc etc)?
3) Who's the best chess player in the office, and how good is she (or he)?

Best,
Bwam

4) It's my dream to get on Build of the Week. How many Chaos Orbs can I bribe the right person with to make this happen? ;-D
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I wanna ask someting off topic if that's ok

Do Chris and other ggg staff members fallow criket do you guys talk about it ??


BTW I'm a big fan of brendon mccullum
IGN: Cheap

The unending pain has left me strangely wretched
At one intoxicating glance, I lost my faith to you
My life is now a tale of the past Spent, sacrificed at the alter of the deity - you!
Last edited by imran_symbian#7663 on Aug 24, 2015, 10:11:10 AM
Will you make new microtransactions for weapons, shields, quivers (verdant) and effects around the character like the one on Masters?
got a few, feel free to answer any of them:

1) Specters. Are we going to get a tweak to the mechanic of 'deleveling' specters, by allowing them to relevel back up to the level they were generated at? Every time I try and run a map (because I haven't found zana yet), I can only ever bring a max level of 68 specter into my maps because that is the level of the Eternal Lab. If I find a specter in a level 76 map, yay - but as soon as I leave the map, it's a level 68 again.

2) Mines and AOE skills. Some mine Skills are targeted on the mine itself when it detonates, some are targeted at the mobs within aggro range. It's a little inconsistant. Firestorm verses Stromcall for example. Maybe I'm just being an idiot, but I'm not the only one who feels that it feels off. Is there an intentional interaction here, is it bugged, or are we just idiots?

3) With the changes to Reave's QoL (allowing people to retain stacks after using other skills) pushing it from an 'above average' skill into 'top teir viability', do you think that it's possible that incinerate could get the same or similar treatment (especially with the rise of increasingly mechanical bossfights)?
"If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
How do you feel about Mana as a resource right now?

To me it seems like currently there's a lot of ways to sustain your ability usage (which is good); there's EB, BM, mana/life on hit, mana leech, reduced cost builds and various uniques. However in my experience sustaining end-game spellcasting and ability use with mana seems to require substantially greater investment than all the alternatives with very little other benefits since 2.0 and EB changes.

And how about charge generation? I personally dislike how heavily they use "on kill" effects, and particularly Frenzy charges seem a bit hard to generate in prolonged combat if you're not using Frenzy.

Last edited by Mannistab#4846 on Aug 24, 2015, 11:50:35 AM

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