Increased Area of Effect
" This! No Mana Multiplier! Buff AoE from lvl: 10% each lvl Buff Quality Make after 12 lvl new stat: More AoE Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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if anything the gem would be changed to a 130% or 125% mana and instead increase 1.5% per level and start lower (so, 10 to 40%) or 140% or 135% mana for 10 to 50% |
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most useless suggestions... soul4hdwn
What you write... just no, not even worth a try. 10% from 1 level looks better and worth a lot and looks like a buff, not what you ask 'full offense' bait. |
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inc AoE starts at 14% currently... so no it'll lower the start to raise the higher end. if people want a buff, thats the most evenly done (and clean) way to do it.
what the other person spammed various supports is WAY too high of any reasonable buff. balancing is a tweeking deal, not a "oh lets make this op so when its too strong we'll nerf it back down". =/ |
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" What? Who the other person? You come here for blame/spam/war? Maybe in your vision other ppl cant get their opinion? Or YOUR opinion right, when other unclean and mistaken with everything? Do you Game dev or world expert? 99% said that Increased Area of Effect as he is now are shit and needed HUGE buff, and you with your expert opinion come and call other person spammed... right, 0,5% buff will change EVERYTHING and AoE will become ULTRA good support gem. No Mana Multiplier! Buff AoE from lvl: 10% each lvl Buff Quality Make after 12 lvl new stat: More AoE Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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"increased AoE is already a really a good support gem used by most people in any aoe non-projectile build. 43% increased radius doubles the are. are you really advocating 10% increased radius per level AND buff to quality ? then this gem would be mandatory as hell. |
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i'm glad someone else finally spoke up and said similar, this was only case i caused an argument =p
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The gem itself isnt trash, but mana multiplier is quite harsh. In my opinion, it should be like 120%.
Also, consider, that some AoE skills (auras, curses) have innate AoE bonus, making AoE gem bonus miserable. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Dec 27, 2014, 4:12:15 PM
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" Mana multiplier change NOTHING at all, absolutely nothing. The effect that gem does should be HUGELY buffed, make it stronger and worthy a slot, right now its lesser wanted gem and one of most useless. Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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And one more thing - uses for that gem to increase aoe, but you can get same amount or close to that gem from tree or class, while other gems provide MUCH more uses and much more power.
Stats on that gem pretty weak, special for that meta. Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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