Cold to Fire
There's not really that much of an order. The order is basically like this:
Flat damage -> Conversions -> Additive increases -> Multiplicative. But because of how it works a lot of the order doesn't mean much. Normal damage from anywhere gets all the modifiers it would normally get. Converted damage gets modifiers from the type it was converted from and the type it was converted into. Fire damage from AoF is fire elemental physical weapon damage essentially. Anything that benefits those or any combinations of those will boost it. In the case of that ground slam it works like this in this order: * a percent of the physical damage is added as fire * All of the remaining physical damage (which is all of it since none was converted away) is added as fire * All of the remaining physical damage is removed * Weapon Elemental damage applies to all the fire damage on the attack and multiplies it * Chance to ignite adds a chance to ignite for the full fire damage dealt. Weapon Physical Damage would add more I believe but I don't remember the exact numbers on those gems. Last edited by Umbraal#6534 on Apr 30, 2012, 6:09:51 PM
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Much obliged, good sir.
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"For damage calculations, converted damage gets all applicable bonuses from BOTH damage types. So if 80% of your cold damage is converted to fire, then 80% will gain the benefits of both fire, and cold damage, and the rest will just get cold damage. Last edited by Strill#1101 on Jun 5, 2012, 2:26:42 AM
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I would like to see this skill add/convert increased chance of freezing into increased chance of burning/ignite. Then it would have greater synergy with glacial hammer maybe?
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" Can you give us more information on this? My impression is that cold to fire is in no situation worth the skill slot. Is your build really getting better with cold to fire? Does your build horde all cold and all fire nodes (witch area)? http://www.roadatlas.eu
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" And then you find a monster with 75% Cold resist and a bunch to spare. Additionally, as per Strill's comment above, the converted damage benefits from both Cold and Fire damage passives. |
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i have 1 question , converted dmg is only fire dmg affected with fire/cold +dmg nodes or its fire with its dmg nodes and cold with dmg nodes at same time
if this second solution it will mean that cold witch will become fire 1 thx for reply i just want to know if with lecs say 80% converted cold to fire dmg in case of meeting with fire resist mob i have only 20% cold dmg? |
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math time for everyone related to this skill. i will use an arbitrary 200 base damage skill for all statements. converting rule is damage is split before calculations and all increases are additive to each other as normal.
cold to fire of 50% convert 30% spell damage boost (or plain damage boosts such as in case of AoE) 25% elemental 20% cold 15% fire first damage is converted so: 100 cold 100 fire next is damage boosts: 100 *(1+ 0.3+ 0.25+ 0.2) =165 100 *(1+ 0.3+ 0.25+ 0.2+ 0.15) =190 total damage 355 summary: base *(1+ all damage mods but fire and light + damage mod of fire * convert amount) " well max fire res is 75% so you'd be dealing: all cold damage + 25% of fire damage Last edited by soul4hdwn#0698 on Oct 29, 2012, 10:25:18 AM
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so i guess its best to lv cold to fire gem to around 50% to use both types of element, so cold AND fire
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if you want both yes, but you'll get increasing benefit for fire if you keep leveling.
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