2.0.1 Patch Notes

Wait, so you mean reflect is only dangerous in reflect maps now? So you mean to say I can just re-roll a map with reflect? So you mean to say I can make my 10 million dps discharger now?

What on earth happened at GGG for them to remove thornflesh?

Granted, it was a very bad mechanic to have it as a bloodlines mod that reflects BOTH types of damage, but we NEED some form of AoE reflect. We just need. Otherwise people will scale their damage into oblivion at no cost.

My reaver in warbands doesn't even run multistrike because he 1 shots blue packs in 1 swing. He used to insta-rip to thornflesh, I made it just for fun, but now there's nothing, nothing that will even get remotely close to harming him. Everything is frozen or dead. And this is just one example of shit that will be viable now...
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lunaticloser wrote:
Wait, so you mean reflect is only dangerous in reflect maps now? So you mean to say I can just re-roll a map with reflect? So you mean to say I can make my 10 million dps discharger now?

What on earth happened at GGG for them to remove thornflesh?

Granted, it was a very bad mechanic to have it as a bloodlines mod that reflects BOTH types of damage, but we NEED some form of AoE reflect. We just need. Otherwise people will scale their damage into oblivion at no cost.

My reaver in warbands doesn't even run multistrike because he 1 shots blue packs in 1 swing. He used to insta-rip to thornflesh, I made it just for fun, but now there's nothing, nothing that will even get remotely close to harming him. Everything is frozen or dead. And this is just one example of shit that will be viable now...


Ummm....we still have the rares with their reflect effect, you know. With thornflesh, we had triple-reflect potential. Now we're just down to the old double-reflect of before - single-reflect in general play and double if you feel confident enough to play reflect maps.
Last edited by Exile009#1139 on Jul 31, 2015, 4:55:15 AM
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lunaticloser wrote:
Wait, so you mean reflect is only dangerous in reflect maps now? So you mean to say I can just re-roll a map with reflect? So you mean to say I can make my 10 million dps discharger now?

What on earth happened at GGG for them to remove thornflesh?

Granted, it was a very bad mechanic to have it as a bloodlines mod that reflects BOTH types of damage, but we NEED some form of AoE reflect. We just need. Otherwise people will scale their damage into oblivion at no cost.

My reaver in warbands doesn't even run multistrike because he 1 shots blue packs in 1 swing. He used to insta-rip to thornflesh, I made it just for fun, but now there's nothing, nothing that will even get remotely close to harming him. Everything is frozen or dead. And this is just one example of shit that will be viable now...


I'm with this guy.
DISCHARGE
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Ruefl2x wrote:
what was the reason behind removing thornflesh as a bloodlines mod?

i don't think that many ppl complained about it.


Oh yes, they did - https://www.reddit.com/r/pathofexile/comments/397o29/tone_down_thornflesh_up_reflect/ and many others...
Why do I love every single little patch for PoE, but hate them for every other game? It's somehow the same for updates to windows vs linux. ;)

Thanks!
Perception is reality.
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Exile009 wrote:
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TheAnuhart wrote:
Still no fix for pre-2.0.0-rolled ele leech.



Actually, I've used it in-game (with this same item, though the lightning version). Ever since the previous physical legacy item leech fix, my Doryani's belt (and the Doryani's sceptre too) has been leeching properly for me. The leech amount is low, of course, but it's definitely happening.


If the affix was dropped/crafted/corrupted after 2.0.0, it works. If it was from before 2.0.0, it doesn't.

Leech is shown in defence tab, if equipping your item shows the 0.2% xxx leech then it's working, if it doesn't, it isn't.

Any (ele leech) items that I have that show the leech in defence tab are from after 2.0.0 and they clearly do leech, too.
Any (ele leech) items that I have that don't show the leech in defence tab are from before 2.0.0 and they clearly do not leech.

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Exile009 wrote:
Ummm....we still have the rares with their reflect effect, you know. With thornflesh, we had triple-reflect potential. Now we're just down to the old double-reflect of before - single-reflect in general play and double if you feel confident enough to play reflect maps.


Rare reflect is no longer an aura it couldn't stack with Thornflesh, only with map affix.


Casually casual.

Last edited by TheAnuhart#4741 on Jul 31, 2015, 5:03:21 AM
The Thornflash mod removal seems unnecessary to me. It was the only time where i had to be careful to not kill myself with my high dps
Builds : https://www.pathofexile.com/forum/view-thread/1813247
Challenge boss kill services : https://www.pathofexile.com/forum/view-thread/1814668
Volume 300! GLORIOUS! Love it!

Thanks GGG.
PERKELEEN TALIAIVOT !!!!! The Thornflesh Bloodline Mod has been removed. WTF - no reflect mobs in game anymore, ar u guys serious??!?!?! BOOST rare mosnters then to 40-60% ref...
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Fightgarr wrote:
And so the era of "basically no reflect in PoE" begins.


that is a GOOD thing
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good

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