[2.0] Hybrid Crit BM EB MoM Chaos Fortify Magma Orb (or any other AoE spell)

When leveling when do you make the transition to having all the keystones BM EB etc? Just when you can get all of them at the same time?
IGN:blizp
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Taxi_Driver wrote:
I agree with BM when using mantle, but strongly disagree with the EB + MoM.

The sole reason you give is health pot can be used immediately instead of waiting for ES to deplete. Without EB+MoM, it is a shield that protect me vs 100% incoming damage - except chaos, and I don't even have to pot at all if the hit doesn't burn it all. With EB + MoM, it is: a shield that protect only 30% damage, and I have to pot because 70% damage still cut through my life.


It's not even a QoL improvement and surely not worth spending 3 points on.




You don't seem to actually have any idea how this works so I will explain.

ITs purely about the distribution of damage. If the ES is covering his life he will need to take more damage before he has to pot up, you are correct on that point HOWEVER, once the damage gets through your energy shield and you have to flask you no longer have a shield to mitigate any damage. You have no way to take a big hit anymore because suddenly your shield is gone.

If the damage is split between your health and energy shield that means your shield is giving a constand 30% dmage reduction instead of being a once and done deal meaning he gets more effective hp and making hsi flasks more efficient. He will have to flask sooner but his flasks are also garunteed to protect him because the energy shield is always taking 30% of the damage.

Also if you have energy shield you are 50% less likely to be stunned by a big hit. if you have es over life your chance to be stunned increases once you lose your shield, which is exactly when you would not want to be stunned. With this setup ES is not depleted all at once and so the 50% stun reduction remains up even if he is taking a lot of damage. So in the end his build is far tankier than a standard es over life caster build because once your energy shield is gone you arent actually mitigating anything.


EDIT: ill drop some math on you since i feel you still wont understand just how or why this works.

In OPs video he has about 6k life and 2k es so we will just go with those numbers. Now lets say we have two builds with the same hp and ES, yours and his, except your energy shield is over your health.

Now lets say you both take a hit for 2k damage, which is really pretty common end game.

In your situation all of your energy shield is now gone you have nothing to mitigate damage anymore and the next big hit will 100% stun you and you will at the very least have to blow your flask charges to retreat and make sure you dont die and wait on your es to recharge.

In ops case he takes 600 damage to his energy shield and 1400 to his hp in your case you had 6k hp remaining but in ops case he has 4.4k hp and 1.6k es. the only difference is he can pop a flask and and essentially "facetank" because he still has the energy shield to mitigate damage. He doesn't have to retreat to recharge his shield and be scared of stuns.

In OP's case he can take anther 2k damage hit, maybe even 2 before he actually has to retreat, while you have to back off after the first hit because you now have nothing to mitigate damage to your hp
Last edited by boogboi#7994 on Jul 27, 2015, 8:13:24 PM
Hey man!

Congrats, very nice build!!!

Despite the fact that you are using Magma Orb instead of Flameblast what is the main difference between your build and that one https://www.pathofexile.com/forum/view-thread/1319344/page/1 posted 2 weeks ago?

Cheers!
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Junapo wrote:
When leveling when do you make the transition to having all the keystones BM EB etc? Just when you can get all of them at the same time?


Yes, that why i wrote is as a con of the build. U need enough points to get all and have infernal mantle and voidbringer. Else just run max life gear till than.


"
LeoTristao wrote:
Hey man!

Congrats, very nice build!!!

Despite the fact that you are using Magma Orb instead of Flameblast what is the main difference between your build and that one https://www.pathofexile.com/forum/view-thread/1319344/page/1 posted 2 weeks ago?

Cheers!


My build is more survivability, hes build is more dps.
This build is sound really fun. The concept is new and fresh.

I have one concern though.

You have a pretty sizeable "Life" pool: 8k, potentially 8.5k.
This is good, it's similar with a CI build with large ES pool.
The problems is I don't see any other defenses. No armor, no evasion, not much block,etc.
How is the physical spike damage?

I suppose your life fluctuates a lot. Or maybe you are playing slow and very defensively.
This is were self cast EC + CwDT IC + Fortify + Granite comes in. I play defensively only on some bosses, like crematorium.
I've got a question, what about the 100% increased spell damage when on low mana, does it disappear since you're using blood magic?
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Intellects wrote:
I've got a question, what about the 100% increased spell damage when on low mana, does it disappear since you're using blood magic?


Yes. In order to have low mana, u need to have mana and with BM u have no mana.
Last edited by 1337fun#2733 on Jul 29, 2015, 6:20:47 AM
does this interact at all with the 0% mana reserved jewels? or does 0/0 break that?
Hey...is this thing on?
"
boogboi wrote:
"
Taxi_Driver wrote:
I agree with BM when using mantle, but strongly disagree with the EB + MoM.

The sole reason you give is health pot can be used immediately instead of waiting for ES to deplete. Without EB+MoM, it is a shield that protect me vs 100% incoming damage - except chaos, and I don't even have to pot at all if the hit doesn't burn it all. With EB + MoM, it is: a shield that protect only 30% damage, and I have to pot because 70% damage still cut through my life.


It's not even a QoL improvement and surely not worth spending 3 points on.




You don't seem to actually have any idea how this works so I will explain.

ITs purely about the distribution of damage. If the ES is covering his life he will need to take more damage before he has to pot up, you are correct on that point HOWEVER, once the damage gets through your energy shield and you have to flask you no longer have a shield to mitigate any damage. You have no way to take a big hit anymore because suddenly your shield is gone.

If the damage is split between your health and energy shield that means your shield is giving a constand 30% dmage reduction instead of being a once and done deal meaning he gets more effective hp and making hsi flasks more efficient. He will have to flask sooner but his flasks are also garunteed to protect him because the energy shield is always taking 30% of the damage.

Also if you have energy shield you are 50% less likely to be stunned by a big hit. if you have es over life your chance to be stunned increases once you lose your shield, which is exactly when you would not want to be stunned. With this setup ES is not depleted all at once and so the 50% stun reduction remains up even if he is taking a lot of damage. So in the end his build is far tankier than a standard es over life caster build because once your energy shield is gone you arent actually mitigating anything.


EDIT: ill drop some math on you since i feel you still wont understand just how or why this works.

In OPs video he has about 6k life and 2k es so we will just go with those numbers. Now lets say we have two builds with the same hp and ES, yours and his, except your energy shield is over your health.

Now lets say you both take a hit for 2k damage, which is really pretty common end game.

In your situation all of your energy shield is now gone you have nothing to mitigate damage anymore and the next big hit will 100% stun you and you will at the very least have to blow your flask charges to retreat and make sure you dont die and wait on your es to recharge.

In ops case he takes 600 damage to his energy shield and 1400 to his hp in your case you had 6k hp remaining but in ops case he has 4.4k hp and 1.6k es. the only difference is he can pop a flask and and essentially "facetank" because he still has the energy shield to mitigate damage. He doesn't have to retreat to recharge his shield and be scared of stuns.

In OP's case he can take anther 2k damage hit, maybe even 2 before he actually has to retreat, while you have to back off after the first hit because you now have nothing to mitigate damage to your hp


I really like this build. All the way since Infernal mantle was released i wanted to do a fire BM build with it, now with the dagger out it makes really good sense.

Another way to make pots more effecient with a hybrid build (no EB) is to pick up the new corrupted energy jewel which makes only 50% chaos bypass energy shield and 50% physical damage as a penalty. This also further reduces the pain it is to get chaos resistance. However you will need ghost reaver or zealots oath for this to work.

A perfect match for this build is the Shavronne's revalations ring if you can afford it. 3-4% ES regen with no penalty.

To boogboi - stuns doesn't matter for this setup. We have unwavereing stance.
Last edited by Harmster#3342 on Aug 2, 2015, 6:53:56 AM

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