2.0.0g Patch Notes

Great changes, seems like a lot of work.

And please GGG end game is a pain, im speding all my currency on maps, chiesel, alch, chaos, onslaught zana mods and cant get 75+ maps to drop, im playing in a party we are spending all the currency we make for nothing.

end game is a pain in this xpac, im poor and with no maps, probably gonna get tired soon.
IGN: Ziggro
"
Tyoll wrote:

Well speaking of streams. Lets ask someone who knows better than both of us. I think we can both agree he a man who knows his summoners https://www.youtube.com/watch?v=mc_pqL9iOYQ

Direct Quote from Angry AA "With a few adjustments to my build and character theyre doing maps just as fine, Hell I can barely notice a clear speed difference "


Even while clearing dried lake I noticed a difference in clearing speed, if not for the damage nerf, because of the projectile number nerf, Shock&Horror took more time than usual and killed more zombies too because of it, and I'm sure if I decide to waste some 77 maps I will notice the difference too. angryAA can say wathever he wants but the fact is that gey got nerfed quite a bit, so unless he was oneshooting everything with overkill damage, he's bound to slow down on clearing maps.
Given the (over)reaction by people akin to a child who was given a toy and then got it taken away I hope GGG as a 'parent' learned the lesson-dont give a toy in a first place to an ungrateful child.
"
grepman wrote:
Given the (over)reaction by people akin to a child who was given a toy and then got it taken away I hope GGG as a 'parent' learned the lesson-dont give a toy in a first place to an ungrateful child.


Yeah, no use having minion and aura and energy shield and many other nodes or skill gems! Only allow flame totems/cyclone/cast on crit, all other ways to play need to be removed.
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Tyoll wrote:
Direct Quote from Angry AA "With a few adjustments to my build and character theyre doing maps just as fine, Hell I can barely notice a clear speed difference "

Lol next step is nerfing Sire of Shard.
Obviously after all summoners will buy it.
GGG way, ruin-builds-after-release.

All over "hints" form this guy mean nothing - ppl already using offencive auras and Elem Equilibrium even.
Path of Exalteds. There is only farm.
Last edited by CHoh on Jul 23, 2015, 1:03:47 PM
Good changes overall, thanks!

And stay crunchy GGG and don't nerf everything into oblivion because bad players act as if it's the games fault they fail at any poin where there is a slight challenge.

And @ people complayining their summoners are dead now, please stop emberassing yourselfes.



(•_•) "Sire of Shards...

( •_•)>⌐■-■ "...with Revenants..."

(⌐■_■) "...is about to get GGG'd"
IGN: Daario__Naharis, Captain__Harlock, Paul__Atreides
Marty__McFly, Silk__Spectre. Kylo__Ren
3 ligthning projectiles instead of 5 and 30% less damage??!?!?! thats a bit too much...

I dont like it.
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Chris wrote:
Version 2.0.0g:

[li]Stygian Revenants now fire three lightning projectiles (down from five), and deal 30% less damage with them. Their revived minions now explode for 20% less damage. These monsters were extremely efficient at killing players. This purpose of this change is to prevent mass extinction of exiles, rather than to nerf them as spectres.[/li]



wtf wasn't the purpose of the 1-month long closed beta to prevent something like this? now i changed my complete build around for nothing.
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Engraced wrote:
Isn't this the biggest nerf on a build ever? what else was nerfed by 50% in a single small patch ?
crit multiplier
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good

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