[2.0] Mjolner life based Rainbownuke witch, !!Deathless 82 Core/Uber!!
Do you think I could get endurance charges with Daresso's Defiance?
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" Lightning Coil, which gives you the most defense against Phys Dmg. Other than that, a well rolled 5L heavy armor will serve you okay. Daresso's is okay too but it's not as tanky against bosses when you dont have many mobs to build up End charges. Last edited by wiwigvn#7566 on Jul 22, 2015, 7:16:34 AM
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" What you need to remember, is that the 30% more spell damage means nothing unless you can pair it with some INCREASED damage, wich i found hard when theorycrafting the low life version. depending on your jewels, the life version will have something like 200% increased damage, so damage calculation will be; discharge damage base is, lets call it 10000 for simple math purposes. So for my build, 10000 x 200% = 30000 damage for low life, i couldnt get more than like 50% increased damage. meaning the math will be; 10000 x 50% = 15000. 15000 x 30% = 19500 If you want to do more damage by getting pain attunement, you need to be able to reach about 2/3rds of the amount of "increased" damage that you can reach in the life version. for my case, that would mean i have to reach about 130% increased damage while in low life for it to be worth it, and i cant seem to get that. APS will also be lower, as well as armor. Even if you could get the tooltip damage to be the same, you dont have a kingsguard anymore, meaning you would have to use LL in your mjolner, loosing lightning pen, wich is a huge damage boost, aswell as needing acuitys or VP for instant leech. as for the ES pool, yes, you would probably feel safer, but with the damage increase to mobs in this patch, having no way to mitigate damage is just asking to die. LL also got nerfed, meaning you would leech slower than you used to do pre patch aswell. in short, larger chunks of your ES pool would dissapear if you get hit, and it will take a lot longer to leech it back. Its true that you save a few gem slots, and that you can use a few extra auras. but i do not think that makes up for the downsides of low life at the moment. keep in mind, since i have not actually tried it, this is all speculation. but i think ill stick to life for now. if i was ever to go ES, i think id consider CI over low life Last edited by Viviere#5051 on Jul 22, 2015, 7:23:53 AM
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Is it worth getting unwavering stance?
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" how are your defences? my biggest issue is hard hitting mobs, need to keep my armor flask up at all times Edit: id like to see the passive skill tree too, if you dont mind! =D " well, if you go for a tree looking more like skiez variant, yes! Last edited by Viviere#5051 on Jul 22, 2015, 8:23:16 AM
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I'm playing on Warbands so I'm kind of thinking around how to make the %30 mjölner viable for Uber Atziri.
A non-crit 30% mjölner attempt: Skill Tree Deduct 2 points as I'll use Intuitive Leap Viridian Jewel to get the Power Charge at Templar area. And str->int/dex jewels will be used to meet requirements if needed. Other jewels will probably be spell damage with shields/lightning damage. Didn't bother getting all life regen nodes but thinking of using Righteous Fire( linked with Level 21/20 Iron Will( don't know if it works with RF) + Level 4 Enhance), Scold's Briddle, Doryani's Invitation and maybe Doedre's Tenure? I don't know.. Rest of the gear is pretty much the same. Romira's, Voll's, Kingsguard... That's 93%(+55% from Iron Will) + 100% + 30% +50% = 273%( 328% if RF can be supported by Iron Will) increased spell damage. Links on Mjölner will be : Iron Will + Discharge + Spark( shoots 2 projectiles( hopefully 2 Power Charges?) and has higher base damage than Arc) And added cold damage with attacks on our rare ring to make use of the Elemental Equilibrium node. I didn't do the math behind it but I'm guessing this can get near crit mjölners damage( unless you run parts of this setup on crit mjölner??) We won't be able to reach 100% on both resists so we replace Saffel's Frame with Rise of the Phoenix to at least get the fire resist near max. Downside of going non-crit is we won't be able to keep up with flask charges, which seems like a big problem and we can run 1 less aura with my skill tree but I'm guessing you can survive without Arctic Armour. Auras will probably be PoF, PoL, Vitality. After all this thinking: Meh, not worth going that path I guess and currently I'm too poor to test it out. I just wanted to bounce some ideas. But if anything in this post helps you with making any of your builds better then my job is done. :P Torment Shop : http://www.pathofexile.com/forum/view-thread/1121704 Last edited by ta3boo#2204 on Jul 22, 2015, 11:24:43 AM
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" first off, thoughts on the skill tree: Starting out as marauder will be more efficient, getting the life + armor nodes at the start. i always feel that getting resists on your tree is not efficient, since its not hard to cap with gear, especially when using Pol/PoF. i also see that you have grabbed resist by the start of the marauder. if you relly need them, then go for it, but personally i feel like ive failed if i get any resist on the tree =P also, yes, this will probably have close to crit mjolner damage, perhaps even higher, but you loose the chance to shock/freeze ignite (or atleast drastically reduce it) and getting flask charges. and if you are planning to run RF, you need those charges! Im guessing you are planning to get/have gotten the power charge from bandits? putting you at 5/6? Another thing, inneficcient pathing by the start of the marauder area. you can get up to RT by going one str node and one life node, instead of the two str nodes you currently have. This seems like an odd mistake, so my guess is that you absolutely need the strength? RF cant be supported by iron will. lets say you have around 200% increased spell damage. if you want to know how much damage increase that is take your base discharge damage with the average amount of charges you will have, multiply it by your spell damage, then by your RF MORE damage (example; 10000 discharge damage = 30000 discharge damage after all increased damage is added, in this example its 200%. 30000 + RFs 59% MORE damage = 47700 damage) You have a lot of health regen on your tree, but RF will not be sustainable, even with a saffels and lvl 23 PoF, and barely sustainable with your flask up. best case scenario is that you have lvl 23 gems, thats 5% max res. saffels is another 4. flask is another 10. 75 + 5 + 4 + 10 = 94%. you will have around 8% health regen, meaning you regen 2% health each sec with RF running. But once your flasks drop, you will loose 8% of your HP every second (ouch). so unless you can run like 3 rubys to keep 94% resist up at all times, its gonna hurt a lot =/ Another thing, without good armor gear, i think phys damage might be an issue =/ just my thoughts tho, all speculative! |
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" About resists I didn't do calculations about how much resist I'd have with the gear/auras so they can be replaced. " I didn't care about shock/freeze/ignite as Atziri is immune to those elemental ailments. But they should help a lot with the other fights. " Yeah, there can be pathing mistakes as I did it on the fly. " I think of using Rise of the Phoenix, not Saffel's Frame and those unnecesary resist nodes you mentioned before can be used to get life regen nodes to help sustain RF. " Thanks for the input, appreciated. Torment Shop : http://www.pathofexile.com/forum/view-thread/1121704
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@SaiyanZ
have you dont uber yet? i feel like with this setup, the triplets can practically oneshot you even with over 7 k ES. edit: also, lvl 99 with mirrored gear. im not really there =P Last edited by Viviere#5051 on Jul 22, 2015, 7:48:06 PM
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Personally completely disagree with some of the choices people seem to be making in 2.0 with this build. Kings guard chest concept cool? Sure, good chest? No.
The chest is total rubbish, great you don't need Vaal pact but you may as well be wearing a tabula rasa since it offers you almost nil mitigation. Lightning Coil with Vaal pact after playing with both is still hands down the best chest you can run on a life based Mjolner build. With monsters doing even more physical damage then before you can't just drop the massive defence you get from a LC, legacy LC even more so. Life leech still works great with VP also. |
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